We are going to be running a Terraria t-shirt design contest from today until May 7th!
This will include designs as well as concept designs for those of you who are not artistically savvy.
The winners will be chosen based on popularity with the community so please like any designs that you personally enjoy! The winners will receive a shirt in their size as well as a signed collector's edition of the game!
1. Constructive posts only. Posts unrelated to the contest or posts being rude about designs will not be tolerated.
2. If you see an idea that you like make sure you like that post, if you do not like it simply move on to the next design.
3. Try and keep this thread clutter free!
As stated above, we would like to keep this thread as uncluttered as possible in order to make the entries easy to see and judge. Posts not meeting this guideline will be moved or removed - as with the 505 contests.
As always, keep your comments and entries clever and classy! Best of luck!
**UPDATE** I will NOT (I repeat again, NOT) be taking more applications. If you send me a PM I will likely stab you with a spoon. In the face.
In other news (hurr durr), I have recruited people who I think are perfectly capable of doing their jobs and giving you the best online newspaper for a 2d game as they can. We will work hard and strenuously to provide you -the readers- with an awesome product that will warm the hearts of all. Thank you.
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You might know me as the guy who helped make and post The Terrarian Times (the official TO newspaper).
I stopped doing the project because I didn't feel inspired by the community or the game anymore. Now that things around here are livening up again, I think I may restart this little project.
Something different though; I'd like to have a set team of a few people who will always be available to help and put their time and effort in to the TT. As in, I won't need to get new people to help every issue. All I need is about 5-7 people who will always help me whenever a new issue needs to be posted.
Project Manager: Filled (me)
Editor (someone who’ll go through the articles and make sure everything is write and have proper grammer): Filled (Garneac)
Game News Coverage (someone who’ll write articles and make speculation on the game’s updates): Filled (D3athSt3nch)
Community News Coverage (some who’ll write articles telling us what’s going on in the community and feature art and different stuff like that): Filled (Charmander27)
AAAArtist (someone who’ll make a picture/comic for every issue relating to the news in said issue; particularly humorous ones): (Full!)
Columnist (someone who’ll give their opinion and comments on the topic of the week): Filled (Daleksax)
Purple Spiky Thing Person (some who’ll write random sections that pop up in my mind. has to have a...
The bug fix patch has been approved by SCEA and will be pushed out as soon as they can get it out.
Huge thanks to everyone for sending in feedback, suggestions and reporting the issues and bugs you've been experiencing.
The list is pretty huge, but the key fixes are:
Improved network stability that should resolve several multiplayer issues where players would not be able to connect or would encounter other issues such as crashes and the game not functioning properly during multiplayer.
Time of day is now saved when exiting a game.
Fixed Magic Missile crash/kick issue.
Fixed that a local world could sometimes be overwritten by another player’s online world.
Fix for clay pot placement issue.
Fix for Vilethorn thorn glitch.
Improved controls when in a shop user interface.
Improved Hellforge positioning.
Tweaked analog stick dead zones.
Fixed crash when quitting the game with inventory on screen.
AND MANY MORE!
If you do not see a particular bug that you are experiencing and have reported to us, do not panic. This is the first patch to fix the critical issues along with whatever we could quickly fit in to get you all digging.
There are other issues on our list that we continue to actively correct and will let you know their status in the near future.