Greetings fellow Terrarians! Today we have a video to feature that comes from Curse's 'Union for Gamers' YouTube partnership program. MrTheEpicNinja, as he's known on YouTube, put together a nice Top 5 Weapons video for the 1.3 update. I'm not going to spoil it for you, but remember, it's just his opinion and it shouldn't be taken as fact.
If you have a YouTube channel and would like to partner with Union for Gamers, head over to our site and see what we're all about. Enjoy the game!
(Console News from 505Games, originally posted here.)
Good afternoon everyone!
It has been a couple of weeks since we last filled you in on our progress with the Mobile Terraria update plans. Well, we are here to rectify that and share the latest and greatest with you today! Without further ado, here is where we stand:
Our expectation at this point is that the content update will be ready just a bit later than expected (sorry, bugs happen - and we really did need to get everyone on the same level footing with the update above first to make this as stable as possible). We are looking at October 2015 for this release.
In the mean time, check out the cool fishing screenshot above to help whet your appetite! We are planning to share more info along our journey as well, so stay tuned!
We have noted a handful of questions around what might be missing from the upcoming Mobile Terraria 1.2.3-4 update. Well, unfortunately there are a few - but...
Mac and Linux Terrarians, your day has finally arrived!
We here at Re-Logic are thrilled to announce that we are officially launching the Mac & Linux versions of Terraria today! This has been a very long time in coming - and we know how very much the Community has desired these new Terraria platforms, so we are eagerly looking forward to hearing your reaction.
For everyone, please note that this will be Terraria 188.8.131.52. This version ensures compatibility between Mac/Linux and Windows - no other substantial changes come with this update. The dedicated server software link is below:
A quick note of thanks to all of our dedicated Open Beta testers over the past few weeks - your hard work and patience has absolutely made for a better and more stable version that everyone can now enjoy.
What operating systems are supported?
Mac: OSX 10.10 64bit, OSX 10.9.5 64 bit
Linux: Ubuntu 14.04 32bit or 64bit
What are the minimum requirements to play Terraria on Mac & OSX?
Processor: 2.0 Ghz
Hard Disk Space: 200MB
Video Card: 128mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Console News from 505Games, originally posted here.
Good Day, Terrarians!
Hot on the heels of our official Terraria on Nintendo reveal last week, we wanted to give you an update on our plans for the rest of the console platforms – and then to ask you, the community, for your invaluable input on a change we are looking to make as a part of these updates. So, without further ado, off we go:
CONSOLE TERRARIA CONTENT UPDATE PLANS
Through a variety of issues, we wound up in a situation where the previously-launched “Additions” update did not wind up containing the entirety of Terraria 1.2.3 content. At the same time, we had started work on the next round of content – and, unfortunately, launching post-1.2.3 content into versions of the game that do not already have the full 1.2.3 update would cause all kinds of issues – for us and for you guys!
So, that leaves us at a crossroads of sorts – and here is what we have decided to do:
We will release the content below as one update – currently planned for the 4th Quarter of 2015 (Oct-Dec), though we will provide a more exact date as soon as possible
The remainder of the 1.2.3 content
Terraria 1.2.4, in its entirety, including (but not limited to):
And much much more!
So, that – coupled with the recent mobile announcements – will mean that all of the existing Terraria console/mobile platforms will be up to the 1.2.4 level by the end of 2015! Nintendo being the exception, as it doesn’t launch until after the new year.
Beyond that, we have started looking into the 1.3 source code, and will share any plans there just as soon as we have them together.