Terraria Online
PSN EU Release date CONFIRMED!
Apr
30
Hi everyone!
We’re thrilled to announce the news you’ve been waiting for - THE PSN EU RELEASE DATE IS CONFIRMED FOR 15TH MAY!
After weeks of much appreciated patient waiting, Europe and Australia can finally set out on their Terraria adventures, tackle new bosses and challenge friends in multiplayer!
Terraria will be priced €14.99 / £11.99 at launch
We’re thrilled to announce the news you’ve been waiting for - THE PSN EU RELEASE DATE IS CONFIRMED FOR 15TH MAY!
After weeks of much appreciated patient waiting, Europe and Australia can finally set out on their Terraria adventures, tackle new bosses and challenge friends in multiplayer!
Terraria will be priced €14.99 / £11.99 at launch
The Terrarian Times: Recruitment Thread
Apr
29
![[IMG]](http://i.imgur.com/bNgD0D8.png)
I will NOT (I repeat again, NOT) be taking more applications. If you send me a PM I will likely stab you with a spoon. In the face.
In other news (hurr durr), I have recruited people who I think are perfectly capable of doing their jobs and giving you the best online newspaper for a 2d game as they can. We will work hard and strenuously to provide you -the readers- with an awesome product that will warm the hearts of all. Thank you.
Show Spoiler
Hide Spoiler
Hola, folks.
You might know me as the guy who helped make and post The Terrarian Times (the official TO newspaper).
I stopped doing the project because I didn't feel inspired by the community or the game anymore. Now that things around here are livening up again, I think I may restart this little project.
Something different though; I'd like to have a set team of a few people who will always be available to help and put their time and effort in to the TT. As in, I won't need to get new people to help every issue. All I need is about 5-7 people who will always help me whenever a new issue needs to be posted.
Roles:
Project Manager: Filled (me)
Editor (someone who’ll go through the articles and make sure everything is write and have proper grammer): Filled (Garneac)
Game News Coverage (someone who’ll write articles and make speculation on the game’s updates): Filled (D3athSt3nch)
Community News Coverage (some who’ll write articles telling us what’s going on in the community and feature art and different stuff like that): Filled (Charmander27)
AAAArtist (someone who’ll make a picture/comic for every issue relating to the news in said issue; particularly humorous ones): (Full!)
Columnist (someone who’ll give their opinion and comments on the topic of the week): Filled (Daleksax)
Purple Spiky Thing Person (some who’ll write random sections that pop up in my mind. has to have a...
First patch released!
Apr
25
Great news everyone!
The bug fix patch has been approved by SCEA and will be pushed out as soon as they can get it out.
Huge thanks to everyone for sending in feedback, suggestions and reporting the issues and bugs you've been experiencing.
The list is pretty huge, but the key fixes are:
There are other issues on our list that we continue to actively correct and will let you know their status in the near future.

The bug fix patch has been approved by SCEA and will be pushed out as soon as they can get it out.
Huge thanks to everyone for sending in feedback, suggestions and reporting the issues and bugs you've been experiencing.
The list is pretty huge, but the key fixes are:
- Improved network stability that should resolve several multiplayer issues where players would not be able to connect or would encounter other issues such as crashes and the game not functioning properly during multiplayer.
- Time of day is now saved when exiting a game.
- Fixed Magic Missile crash/kick issue.
- Fixed that a local world could sometimes be overwritten by another player’s online world.
- Fix for clay pot placement issue.
- Fix for Vilethorn thorn glitch.
- Improved controls when in a shop user interface.
- Improved Hellforge positioning.
- Tweaked analog stick dead zones.
- Fixed crash when quitting the game with inventory on screen.
- AND MANY MORE!
There are other issues on our list that we continue to actively correct and will let you know their status in the near future.

Something about one of these new biomes from Jim
Apr
21
Thought I'd take my time to introduce myself properly.
Hi everybody, I'm Jimmarn(Jim), and I'm an artist. At least that's what I like to think.
As of now I'm a Main spriter and designer on Terraria. Which is great. It is really fun working as a pixel artist, and coming up with these new ideas.
Some of you might wonder what Terraria related work I'm doing, and to be honest I do something in every category containing graphics/design. Everything from Tilesets, weapons, items, props, npc's to player graphics.
I am currently a student in Oslo - Norway, studying 3D Graphics, basically modeling, texturing, rendering and animation. So with working on the game, and doing my school assignments to maintain good grades, has proven to be a challenge. But with only one year left with school, I think I'll manage, before I can focus completely on game development.
For those of you who are interested can see my DeviantArt account here: jimmarn.deviantart.com/
and visit my Twitter here: http://twitter.com/Jimmarn
I haven't been very good at updating my DeviantArt account earlier, but I'll try to be better at that from now on.
I can promise you, one more time, that this update really is going to be big.
And of course I won't be introducing myself without showing any of my work in a matter of a spoiler:
PS: Note that the Ice Chest, campfire and the Ice wings are Aarons sprites

Hi everybody, I'm Jimmarn(Jim), and I'm an artist. At least that's what I like to think.
As of now I'm a Main spriter and designer on Terraria. Which is great. It is really fun working as a pixel artist, and coming up with these new ideas.
Some of you might wonder what Terraria related work I'm doing, and to be honest I do something in every category containing graphics/design. Everything from Tilesets, weapons, items, props, npc's to player graphics.
I am currently a student in Oslo - Norway, studying 3D Graphics, basically modeling, texturing, rendering and animation. So with working on the game, and doing my school assignments to maintain good grades, has proven to be a challenge. But with only one year left with school, I think I'll manage, before I can focus completely on game development.
For those of you who are interested can see my DeviantArt account here: jimmarn.deviantart.com/
and visit my Twitter here: http://twitter.com/Jimmarn
I haven't been very good at updating my DeviantArt account earlier, but I'll try to be better at that from now on.
I can promise you, one more time, that this update really is going to be big.
And of course I won't be introducing myself without showing any of my work in a matter of a spoiler:
PS: Note that the Ice Chest, campfire and the Ice wings are Aarons sprites

New Title/Rank System - In Beta
Apr
17
http://www.terrariaonline.com/threads/submit-trophy-requests-and-nominations-here.99173/
Hello there forum goers, nice day isn't it?
So, we've been given the ok to create forum titles unique to Terraria at last. Before we start, I'd like to remind everyone that this is in beta. I rolled out 'alpha' this morning and now that the point system is structured, we can start switching things around/renaming things/etc.
Addressing a few things:
It might take a while for the database to catch up and give you your trophies. The longer you've been inactive, the longer it takes to get your trophy. It's a Xenforo issue, not ours.
I just looked into allowing users to change their own titles. I thought that it was a core functionality with Xenforo but it's not...? Or rather, maybe it is but I can't figure out how to let users change it themselves. There's a plug in for it, but Curse would need to do that. Right now we're doing the titles on our own with the forum software already in place.
The titles will never be completely linear. Some people might like a super structured approach, but we weren't really aiming for that. In the future, we plan to use trophies and points for various things, maybe even games and contests. Posting and getting likes aren't the only ways to move up in the ranks. Winning contests, VOTING for contests, PARTICIPATING in contests, suggesting ideas for features, running community driven projects (Creation Compendium or the Terrarian Times) can also earn you points.
We're trying to encourage participation in other things other than posts and likes.
(In the mean time, since users would rather spam their way to the top instead of working for it with the opportunities we plan to set up, some of the higher trophies have been disabled and will be revised. )
Tier 0 – Welcome to Terraria Tier
· 0 Green Slime
· 1-2 Angel Statue
· 3 Cursed Man
Tier 1 – Day Time Terraria Tier
·...
Hello there forum goers, nice day isn't it?
So, we've been given the ok to create forum titles unique to Terraria at last. Before we start, I'd like to remind everyone that this is in beta. I rolled out 'alpha' this morning and now that the point system is structured, we can start switching things around/renaming things/etc.
Addressing a few things:
It might take a while for the database to catch up and give you your trophies. The longer you've been inactive, the longer it takes to get your trophy. It's a Xenforo issue, not ours.
I just looked into allowing users to change their own titles. I thought that it was a core functionality with Xenforo but it's not...? Or rather, maybe it is but I can't figure out how to let users change it themselves. There's a plug in for it, but Curse would need to do that. Right now we're doing the titles on our own with the forum software already in place.
The titles will never be completely linear. Some people might like a super structured approach, but we weren't really aiming for that. In the future, we plan to use trophies and points for various things, maybe even games and contests. Posting and getting likes aren't the only ways to move up in the ranks. Winning contests, VOTING for contests, PARTICIPATING in contests, suggesting ideas for features, running community driven projects (Creation Compendium or the Terrarian Times) can also earn you points.
We're trying to encourage participation in other things other than posts and likes.
(In the mean time, since users would rather spam their way to the top instead of working for it with the opportunities we plan to set up, some of the higher trophies have been disabled and will be revised. )
Tier 0 – Welcome to Terraria Tier
· 0 Green Slime
· 1-2 Angel Statue
· 3 Cursed Man
Tier 1 – Day Time Terraria Tier
·...
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