Terraria Online

by Kane at 8:59 AM
(5,206 Views / 1 Likes)
Here is the list of bug fixes in

  • When using leftshift on inventory while in shop, you now have an indicator that you're selling items.
  • You can now quickly move items between your chest and the inventory by using leftshift.
  • Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).
  • Areas you have not seen will now be black in camera mode.
  • Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.
  • Duct-taped multiplayer for good luck and stability*.
  • You should now have an easier time reporting errors if they happen on a server.
  • The final bosses leech debuff has been overhauled... (spoilers).
  • You can no longer put torches on tiles you are not supposed to (metal bars, etc).
  • Old and corrupt worlds will now display on the world list marked with a red name.
  • Increased Martian's drone health to 500.
New config options:
  • Added Config.json setting "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled
  • Added Config.json setting "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled
  • Added Config.json setting "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled
  • Added Config.json setting "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*)
  • Added Config.json setting "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedCOlor"'s color
Bug Fixes:
  • Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)
  • Fixed Truffle worm not spawning
  • Fixed 'Funkytown' achievement will no longer be granted after respawning...
by Kane at 4:16 PM
(7,193 Views / 1 Likes)
Not much to say besides grab it now and have a blast!

Change Logs: http://www.terrariaonline.com/threads/1-3-changelog.187600
Dedicated Servers: http://terraria.org/server/terraria-server-1301.zip

UPDATE: we are now at version, see here for details.
Dedicated server for this version can be found here.
by Tunnel King at 6:24 PM
(5,390 Views / 1 Likes)
Happy Terraria 1.3 Launch Eve Terrarians!

In order to help you survive the last few hours until you have your hands on this amazing update, we have partnered with a whole host of Live Streaming individuals and groups - each of which will be playing various aspects of Terraria 1.3 for your advance viewing pleasure. This will all take place tomorrow - June 29th, 2015. Of course, if you would rather be surprised - well, then you may want to isolate yourself in a quiet place...maybe with a nice book...for the next 24-48 hours or so.


There will be LIVESTREAM EVENTS hosted by PC Gamer, Pedguin, 0x33, and HERO!

There will be PREVIEW VIDEOS presented by ChippyGaming and Yrimir!

[Because the original post on TCF contains table formatting that is not supported here, I'm simply going to link the post containing the schedules and links. You do not need a TCF account to view this. All times are subject to change (another reason not to just copy/paste the info!)]

If this is the sort of think that interests you, find out more HERE!!
by Kane at 7:56 AM
(21,180 Views / 10 Likes)
Terraria 1.3 Changelog Written by Redigit!

Warning: Patch 1.3 Comes out Later this week. This is just a tease to get you through the weekend or so Redigit Claims :p

Features and Mechanics:
  • Revamped Town NPCs. They now sit, avoid monsters, socialize, avoid sitting near chests, and fight back against threats!
  • Chest open/close is now animated.
  • You can now join multiplayer games through Steam.
  • Steam Cloud saving is now available.
  • Achievements are now available through Steam and in game.
  • Character Select Menu has been revamped to show additional character information.
  • You can now toggle Screen Capture mode by pressing F1. This allows for taking much larger screenshots in game.
  • Your abilities while mounting have been enhanced - fishing and attacking while mounted are now possible..
  • Added the option to disable Blood and Gore.
  • You can now find the Skeleton Merchant underground. He has some unique items to sell, if you catch him at the right time.
  • There are several new appearance options available during character creation.
  • Enemy Banners now empower players nearby when facing the same enemy displayed on the banner.
  • Worlds now keep track of how many enemies have been killed and reward banners for every 50 kills.
  • The server will announce which player got the 50th kill.
  • When chatting with other players using the Chat Bar, you can now link items by pressing Shift+Left Click on the item you wish to share.
  • The angler always rewards money.
  • You can now remove spawn points by right clicking your bed.
  • You now get fishing rewards for every 5 turn ins, versus the previous requirement of 10.
  • The game will now tell you how much money you dropped upon death.
  • The player’s last death location is now shown on the map, aiding the retrieval of lost money and/or items..
  • Strange Plants can now be located and given to the Dye Trader for new dye rewards.
  • Information Accessories now work from the player’s inventory...
by Kane at 8:20 PM
(4,469 Views / 4 Likes)
From 505 Games:

Hello Terrarians!

By now, some of you will have picked up on the news release we gave out at E3 around Mobile Terraria adding 1.2.3 & 1.2.4 content in the coming months. We are here today to confirm that this is absolutely the plan - and we hope to have it in your hands during Q3 2015!

This will include Minecarts, Fishing, and everything else that will get Mobile Terraria up to date - well, until 1.3 launches at least...but that's a different story.

To help get you ready for this huge release, we have a little video to share with you! Please note that all of this is still VERY MUCH under development and testing - so pardon any rough edges. These are all things that we are still working towards - but we did not want you guys to have to wait any longer to have a glimpse.

Source: terraria.org