Terraria Online

1.2 for Consoles Change Log

by MrRudi at 12:03 PM
(131,895 Views / 65 Likes)
All right, this is the official 1.2 for Consoles change log; most of the new content information is a direct copy from the PC change log with console exclusive changes added to them. Then there is of course the bug fixes and improvements that are new.

Bug Fixes:
  • You can no longer craft items or money by placing items in the trash
  • You can no longer sell your gold to NPCs
  • Music box/chest duping no longer works
  • Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
  • Active blocks will no longer become inactive with a chest on them
  • Fixed a bug that would cause a suitable house to be unsuitable
  • Crash bug where using Queen Statue would crash the game is fixed
  • Crash bug where reading a sign or tombstone would crash the game is fixed
  • Using Auto-Fill no longer puts coins in your chest
  • Fixed vines not growing in underground jungle biomes
  • Fixed highlight bugs for music boxes and timers
  • Fixed Dirt Rod bug
  • Fixed Fairy Bell timer bug where timer would display 59 seconds
  • Fixed Death Messages bug where it would only show the player name
  • You can no longer create unlimited boxes by creating ice blocks
  • Fixed a bug where Stained Glass would not count as a valid wall for NPC housing
  • Fixed a bug with Ocram’s hit box
  • Ocram’s Souls of Blight no longer fall to the floor
  • Fixed the “hidden” inventory slot bug (Vita only)
  • Touch controls are now disabled when using the Magic Mirror (Vita only)
  • Fixed a bug where NPC flags would not reposition when zooming (Vita only)
  • Fixed a bug with the “Back for Seconds” Trophy/Achievement
  • Fixed a bug where 1.2 armors would not count towards a trophy
  • Fixed a bug where you could obtain a trophy during the tutorial
  • Players now have an option to choose how the Gravitation Potion behaves: Flip the world, or flip the character.
  • Players now have an option to turn off back touch (Vita...

PC Duke Fishron and The Aquarian Horde!

by Cenx at 4:12 PM
(103,823 Views / 95 Likes)
Greetings Terrarians!

As we escape the icy grip of Winter’s cold months and look forward to a Spring of hope and life, we wanted to bring to your attention an imminent threat...lurking in the shadows. For you see, though the horrors of the Pumpkin and Frost Moons now lay safely behind us, an even greater evil awaits those adventurers brave enough to take up arms and fight for the very survival of Terraria.

Without further ado, we wish to give an advance “sneak peek” into some specifics around the close of the “Lunar Trilogy” – and the game’s main story arc itself – the Rise of Fishron!

This will be the final major update to Terraria’s core gameplay, including the addition of a final boss worthy of Terraria and the community that has supported it over the years.

A few quick tidbits to whet your appetite:

Utilizing the new fishing gameplay mechanic will allow the player to interact with a number of new items and creatures – and when certain prerequisites are met, summon the Conch of Fish!

Once the CoF has been defeated, the Ocean Biome will be transformed as the ancient and hidden enemy of all life on Terraria rises from the briny deep – the Aquarian Horde!

The Aquarian Horde, utilizing the power of the Tidal Moon, will seek to destroy all that the player has created! A combination Invasion and penultimate Moon Event, players must fend off the advances of the Aquarians – keeping NPCs alive and buildings intact – until the final showdown is revealed.

Utilizing your skill, wits, and a handful of amazing new gear, you will work towards the ultimate showdown with Terraria’s Ultimate Evil….



Duke Fishron – the Drowner of Souls and Quencher of Life Itself - will clearly represent a challenge worthy of even the most skilled Terrarian warrior.

Empowered by the rising Tidal Moon, Duke Fishron will wield a litany of devastating attacks against the player – including Bubble Bombs and the dreaded...

PC Cenriel and Beeman

by Redigit at 4:34 PM
(66,245 Views / 107 Likes)
Good Day Terrarians!

Just wanted to give you a small spoiler as we push towards the final stages of the 1.2.4 update. We have decided that rather than push everything into 1 large update we are going to release a smaller update prior to tackling the beast that is the Lunar update. Feel free to speculate! ;)


Official Happy St. Paddy’s Day!

by 505Games at 6:04 PM
(9,160 Views / 16 Likes)

Happy St. Paddy’s Day!

Check out these new mobile features, but only available for a limited time:
Accumulate rainbows that drop from the sky to unlock new items
Summon o'Fyffe, the Leprechaun pet to add your collection
Unlock the new “pot of gold” crafting item to add to your inventory

Get Terraria on mobile!



by QuackersDelta at 1:31 PM
(6,254 Views / 31 Likes)
Ladies, gentlemen, members of all ages!
Welcome to the 14th Creation Compendium, with me, QuackersDelta.
We've got a plethora of amazing creations over the past month (ish?)! All of them are impressive, and there should be a big round of applause for all them already!
Before I go further into the Creations, please remember the schedule that me and AyeAye will be going through. We will be changing every month. As such, Creation Compendium #15 will be done by AyeAye.
As such, please post your CC#15 submissions to AyeAye's profile. Thank you!
And of course, our prompts for the month!
-White Chocolate
-Cherry Blossoms
And now, without further ado, the creations!
By 8Blazer
A simplistic piece, about one's usual reaction to a giant worm charging at you.
By 39honza39
An intricate build, mixing in the jungle and temple in a more open, spacious way.
By Ideafix
A more oriental build, taking advantage of dynasty furniture and animal cages!