Terraria Online

Official Console "1.2" Update Feedback Thread

by Loki ISP at 1:47 PM
(71,937 Views / 11 Likes)
So, after months of anxious waiting, our console Terrarians are finally enjoying the spoils of Terraria 1.2 (plus a few extra goodies)!

As we have with the PC updates, we are setting up a feedback thread...and this is it.

Please utilize this thread to provide feedback on the update - tweaks, ideas for the guide, love for the devs, etc.

As with all feedback threads (and threads in general), please be respectful of the fellow posters and constructive in the feedback. Personal attacks and overt rudeness will not be tolerated. This is just a pre-emptive warning on that front.

If you are experiencing bugs, please note that there is a section for Bug Reports which would be the best place to report them (be sure to prefix your report with which console you are on).

505 has also provided this for Bug Reports:

In sure some bug reports will occur here...but just note the above guidance to improve your chances of resolution.


Just a recommendation: if your world does not load or loads wrong...dont delete, dont save, leave it till the fix is out, that might save it


That's it - fire away! :)

Official 1.2 Release Date Confirmed for Consoles!

by 505Games at 5:54 PM
(120,731 Views / 81 Likes)
We are extremely happy to announce that on
Thursday, April 17th 2014,
Xbox 360, PlayStation 3, and PS Vita Terrarians
will receive the MASSIVE and FREE 1.2 update!

(ninja edit to emphasize message below)
Please note that the update is pushed out to players throughout the day at non-standard times in different territories. So, please allow 24 hours for it to apply to your system.

Important The Blood Moon is Rising...

by Cenx at 1:02 PM
(29,302 Views / 71 Likes)
Alarming news Terrarians,

Tonight, the Blood Moon is rising. Get your dirt blocks ready for your doors and make sure to lock up the Guide!

Information about the Blood Moon

BloodRed Moon.jpg

1.2 for Consoles Change Log

by MrRudi at 12:03 PM
(135,581 Views / 65 Likes)
All right, this is the official 1.2 for Consoles change log; most of the new content information is a direct copy from the PC change log with console exclusive changes added to them. Then there is of course the bug fixes and improvements that are new.

Bug Fixes:
  • You can no longer craft items or money by placing items in the trash
  • You can no longer sell your gold to NPCs
  • Music box/chest duping no longer works
  • Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
  • Active blocks will no longer become inactive with a chest on them
  • Fixed a bug that would cause a suitable house to be unsuitable
  • Crash bug where using Queen Statue would crash the game is fixed
  • Crash bug where reading a sign or tombstone would crash the game is fixed
  • Using Auto-Fill no longer puts coins in your chest
  • Fixed vines not growing in underground jungle biomes
  • Fixed highlight bugs for music boxes and timers
  • Fixed Dirt Rod bug
  • Fixed Fairy Bell timer bug where timer would display 59 seconds
  • Fixed Death Messages bug where it would only show the player name
  • You can no longer create unlimited boxes by creating ice blocks
  • Fixed a bug where Stained Glass would not count as a valid wall for NPC housing
  • Fixed a bug with Ocram’s hit box
  • Ocram’s Souls of Blight no longer fall to the floor
  • Fixed the “hidden” inventory slot bug (Vita only)
  • Touch controls are now disabled when using the Magic Mirror (Vita only)
  • Fixed a bug where NPC flags would not reposition when zooming (Vita only)
  • Fixed a bug with the “Back for Seconds” Trophy/Achievement
  • Fixed a bug where 1.2 armors would not count towards a trophy
  • Fixed a bug where you could obtain a trophy during the tutorial
  • Players now have an option to choose how the Gravitation Potion behaves: Flip the world, or flip the character.
  • Players now have an option to turn off back touch (Vita...

PC Duke Fishron and The Aquarian Horde!

by Cenx at 4:12 PM
(109,782 Views / 95 Likes)
Greetings Terrarians!

As we escape the icy grip of Winter’s cold months and look forward to a Spring of hope and life, we wanted to bring to your attention an imminent threat...lurking in the shadows. For you see, though the horrors of the Pumpkin and Frost Moons now lay safely behind us, an even greater evil awaits those adventurers brave enough to take up arms and fight for the very survival of Terraria.

Without further ado, we wish to give an advance “sneak peek” into some specifics around the close of the “Lunar Trilogy” – and the game’s main story arc itself – the Rise of Fishron!

This will be the final major update to Terraria’s core gameplay, including the addition of a final boss worthy of Terraria and the community that has supported it over the years.

A few quick tidbits to whet your appetite:

Utilizing the new fishing gameplay mechanic will allow the player to interact with a number of new items and creatures – and when certain prerequisites are met, summon the Conch of Fish!

Once the CoF has been defeated, the Ocean Biome will be transformed as the ancient and hidden enemy of all life on Terraria rises from the briny deep – the Aquarian Horde!

The Aquarian Horde, utilizing the power of the Tidal Moon, will seek to destroy all that the player has created! A combination Invasion and penultimate Moon Event, players must fend off the advances of the Aquarians – keeping NPCs alive and buildings intact – until the final showdown is revealed.

Utilizing your skill, wits, and a handful of amazing new gear, you will work towards the ultimate showdown with Terraria’s Ultimate Evil….



Duke Fishron – the Drowner of Souls and Quencher of Life Itself - will clearly represent a challenge worthy of even the most skilled Terrarian warrior.

Empowered by the rising Tidal Moon, Duke Fishron will wield a litany of devastating attacks against the player – including Bubble Bombs and the dreaded...