Virtuarria is a work in progress texture pack. It seems the original creator of Virtuarria seems to have become inactive (Animaster78900), but later thread activity shows someone else may take up the project soon.
Today we have a Let's Play Feature, something that we have not done in quite a long time. So today we bring you a wonderful series called "Let's Play Terraria, blind!" What makes this series exciting from other Let's Play Series is that Rayman86 does not look up videos, wiki's, forums and etc and plays the game by pure self discovery!
Rayman86 had started the series back in Dec and is now on his 53rd Episode and is still pumping new episodes out.
So here is the first episode and enjoy and tell us what you think:
This week we have a wonderful single-player puzzle/adventure map called Skellig Valnus by TerrariaOnline.com forum member Laddus. It's mostly a puzzle map, each room you venture in has some sort of puzzle to solve to get to the next area. There is some story involved too, and a nice bit of action to it as well.
Skellig Valnus is not a heavy parkour map, in fact, I can't really remember any hard jumps at all. There is one section that forces you to use the dirt rod to move dirt around, and if you don't move the dirt close enough you could set yourself up for some hard jumps. That's totally up to the player though, by design it's as easy as you make it for yourself.
Where Skellig Valnus really shines is in its puzzles, and more precisely how the puzzles tie into secrets. It's easy to just flip switches and follow the somewhat linear path of this map, but if you really watch your surroundings, flipping that switch could lead you to a secret that'll give you some really great armor and/or weapons.
Another aspect that shines is the design of the whole map. Each block seems to have been placed just right. The crumbling ruins theme works really well, and it's those ruins that hides secrets so well. This is definitely a map you'll want to play through multiple times. I ended up playing through this map three times and I think I...
There is much to see, create, and discover in the world of Terraria, so the aim of this recurring piece is to focus on a small part of it and see what you all have come up with.
This week's theme is Evil Lairs: If you could design the biggest, baddest supervillain dwelling, what would it look like? What kinds of decor and rooms make a suitable headquarters for the evil among us?