Forum member scaryguy334 has concocted this expansive parkour map, with the intent to explore different concepts of platforming mechanics in Terraria. The 30+ chambers range from medium to impossible in difficulty, and can support 1-4 players.
A demonstration of a couple of the jump mechanics used in this map, from the creator:
We often feature user-made art, videos, maps and other gems on the front page. If you have something you feel would be a good feature, feel free to PM confuzzledyma. Curse is still hiring! Check out the updated employment list at http://www.curse.com/content/JobsatCurse.aspx
Repeating featured artists is a rarity on TO as we like to try to give as many artists a moment in the spotlight as we can, but when forum member Suika Ibuki pushes out something of this caliber, it's very hard to ignore! Here we have a mesh of many Terraria monsters (possibly ALL of them, can you tell?) all rushing towards a team of brave heroes.
Click for full size - we had to thumbnail this one!
All of Suika's art can be found at this Fan Art thread - it's very much worth a visit, so don't miss out! For more Terraria art check out the forum's Art Section!
We often feature user-made art, videos, maps and other gems on the front page. If you have something you feel would be a good feature, feel free to PM confuzzledyma.
Andrew Spinks (Redigit) today has given us an updated quote on Terraria sales figures so far. As of July 27th, 2011 Terraria has sold more than 630,000 units, and it continues to rise! This number is in fact higher then the recent FADE report, which states under 580,00 sales.
We've also discussed modding and feel in the near future we'll be able to come up with some rules for the upcoming modding forums, therefore allowing people to distribute their mods on Terraria Online.
The biggest hint we can share with you is to work with wrappers, as we will not be allowing people to distribute the client or server binary files. If you're a programmer, then feel free to offer some suggestions in this thread about how you would like to see it worked (To reiterate, the key here is to not distribute the main binary files).
If you have a love for extremely difficult and frustrating parkour maps, xGeovanni has one that may make you throw your mouse, keyboard, headset, or other unlucky peripheral. Welcome to the Gravitational Tower of Doom, where you pick your way through three levels of increasing difficulty. All of the puzzles involve extensive use of Gravitation Potions for a very unique experience!