AzureMetal
Last Activity:
Dec 22, 2014 at 12:59 AM
Joined:
May 27, 2011
Messages:
4,750
Likes Received:
6,031
Trophy Points:
1,700
Birthday:
Sep 8, 1993 (Age: 21)
Location:
In my pants

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AzureMetal

Dungeon Spirit, 21, from In my pants

The spambots are taking over this place.. Oct 11, 2014

AzureMetal was last seen:
Dec 22, 2014 at 12:59 AM
    1. AzureMetal
      AzureMetal
      ǝɯɐƃ ǝɥʇ ʇsol noʎ
    2. Dragonbut
      Dragonbut
      "AzureMetal Once you hear of the game, you are always playing it. And you just lost it."
      What? I've been playing since the game released.. I have like 160 hours of gameplay, I stopped playing in like December. XD
      1. View previous comments...
      2. AzureMetal
        AzureMetal
        Some of my friends play The Game too much so whenever we see each other, we automatically lose.
        May 18, 2012
      3. AzureMetal
        AzureMetal
        Immediately, I mean.
        May 18, 2012
      4. Dragonbut
        May 18, 2012
    3. AzureMetal
      AzureMetal
      Being promoted to moderator seems to make a lot of people into..... I'll let you finish that sentence.
      1. Blu
        Blu
        sandwiches
        May 17, 2012
      2. AzureMetal
        AzureMetal
        There you go.
        May 17, 2012
    4. AzureMetal
      AzureMetal
      Being promoted to moderatro seems to make a lot of people into..... I'll let you finish that sentence.
    5. AzureMetal
      AzureMetal
      Eye Laws Thug Aim. Say that a few times, fast.
    6. AzureMetal
      AzureMetal
      Steam.. why are you so horrible, so often..
      1. Paranσid
        Paranσid
        Steam has never given me problems.
        Except when I lost my smb save, but praise the Lord, steam had it. (I got it back too.)
        May 8, 2012
      2. AzureMetal
        AzureMetal
        It can't seem to handle having a game and a browser up at the same time. I'll be playing and notice my chat, connecting and disconnecting me over and over. Right now? Steam just refuses to go online. I did lose internet for a bit, but my browser is working, so why does steam fail? I get way too many issues with steam.
        May 8, 2012
      3. Dragonbut
        Dragonbut
        That happens to me too! T_T Really annoying when playing Dungeon Defenders.
        May 18, 2012
    7. AzureMetal
      AzureMetal
      He'd be even more awesome if he'd allow Terraria to be worked on still.
      1. W1K
        W1K
        Still awzum :/
        May 4, 2012
      2. SuperChobot
        SuperChobot
        It's his decision. Let him do what he wants. We don't even know what surprise he's planning.
        May 4, 2012
      3. W1K
    8. AzureMetal
      AzureMetal
      Liked posts to Posts ratio: 1:3
    9. AzureMetal
      AzureMetal
      "If at first you don't succeed... you fail." -GLaDOS
      1. Azure likes this.
    10. AzureMetal
      AzureMetal
      58 alerts and one PM.
      1. Azure likes this.
      2. EpicXeno
        EpicXeno
        Get on here more often, take them as they come. And watch out for azure.
        May 2, 2012
      3. SuperChobot
        SuperChobot
        *Forever alone face*
        May 2, 2012
      4. SuperChobot
        SuperChobot
        Last time I had that many alerts or at least close was when I played forum games back when I first joined the forums.
        May 2, 2012
    11. Azure
      Azure
      Like Bombed.
      1. AzureMetal likes this.
    12. AzureMetal
      AzureMetal
      I don't know what you mean by pre-hardmode and hardmode. Terraria has two modes: Fun mode and post-fun mode.
      1. Azure likes this.
    13. AzureMetal
      AzureMetal
      Terraria - Hardmode - (1.1 non-hardmode changes) + Statues + Wiring + (Wall of Flesh) + (At least one flamelash per world) = Very fun!
      1. Azure likes this.
    14. AzureMetal
      AzureMetal
      prehardmode > hardmode
      1. Azure likes this.
      2. View previous comments...
      3. AzureMetal
        AzureMetal
        You actually start the game in survival, with nothing, having to work your way up. Like I said in my previous comment, I think hardmode could be.. a lot more different. As of right now it feels like it's a lot of barrier making and soul grinding. I'd like to come up with a different kind of hardmode, where it is still hard, but you don't have to soul grind (which is what redigit DIDN'T want, which is strange.
        Apr 27, 2012
      4. AzureMetal
        AzureMetal
        That is why we have shadow chests now), or make barriers, which to me, are quite boring to make. I feel exploration becomes a lot more limited. Dungeon becomes a soul farm, the jungle is likely destroyed by corruption, and the Underworld becomes too easy. Floating islands will have you pestered by wyverns so you can't even live in your house if it was an island.
        Apr 27, 2012
      5. AzureMetal
        AzureMetal
        I guess what might upset me the most is.. prehardmode was changed, to be made easier and shorter, so you can enter hardmode quicker.
        Apr 27, 2012
    15. AzureMetal
      AzureMetal
      I wonder if I can make a mod that removes hardmode, because normalmode is A LOT more fun. Then, add in a different path of progression after
      1. Azure likes this.
      2. W1K
        W1K
        Main.hardMode=false; in a global cs code.But I have no idea howto block the extra corruption generared by breaking altars or if the first hallow is generated.
        Apr 26, 2012
      3. Omnir
        Omnir
        Isn't that with the Wall of Flesh? I could be wrong, but when you defeat the WOF, it seems to create like a V on the map with \ as the Hallowed and / as the corruption.

        So it's likely to do with his death spawning the Hallow and extra corruption.
        Apr 26, 2012
    16. AzureMetal
      AzureMetal
      Some old-school Sonic fans might like my latest submission in the player's creation/screenshots forum!
      1. Azure likes this.
      2. EpicXeno
        EpicXeno
        Old-school? Are there any fans of the new sonic besides the nostalgic old-school fans?
        Apr 25, 2012
      3. AzureMetal
        AzureMetal
        There msut be, because the games still sell.
        Apr 25, 2012
    17. AzureMetal
      AzureMetal
      My HC run made me realize how much more fun pre-hardmode is than hardmode..
      1. Azure likes this.
      2. Azure
        Azure
        true so true.
        Apr 20, 2012
      3. zoomo
        zoomo
        I agree I replayed again with my friends and I was building this awesome base and while I wasn't looking they hardmoded the world... those structures? they've been corrupted...
        May 2, 2012
    18. AzureMetal
      AzureMetal
      1. Azure likes this.
      2. Garneac
        Garneac
        Really? Damn.

        I had one that for a time had me popping painkillers every fours hours. I thought I was dying (or something). And you had seven... Were they all actively hurting you, or only some, or were they dormant (best word I can think of)?
        Apr 16, 2012
      3. AzureMetal
        AzureMetal
        They would cause it to hurt when chewing sometimes. They pushed my theeth causing some minor clutter, nothing too bad, except one tooth feels like it's being compressed too much. Had a filling pop out of it awhile ago..
        Apr 18, 2012
    19. AzureMetal
      AzureMetal
      Back from the hospital, now missing my gallbladder.
      1. Azure likes this.
      2. View previous comments...
      3. MoshiMoshi
        MoshiMoshi
        FFFFFFFFFFFFFFF-
        :C
        Apr 11, 2012
      4. monkeysfist101
        monkeysfist101
        It's okay you can have half.
        Apr 11, 2012
      5. MoshiMoshi
        Apr 12, 2012
    20. SuperChobot
      SuperChobot
      You have disappeared off the face of the internet without a trace. To the Mystery Mobile?
      1. View previous comments...
      2. monkeysfist101
        monkeysfist101
        /me is crying
        I'm still in the back...
        Apr 11, 2012
      3. SuperChobot
        SuperChobot
        *Defuses whatever sort of explosive device is in the van* Little did you know it has auto-pilot!
        Apr 11, 2012
      4. MoshiMoshi
        MoshiMoshi
        I knew.
        *Is enjoying the ride*
        Apr 11, 2012
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  • About

    Birthday:
    Sep 8, 1993 (Age: 21)
    Location:
    In my pants

    Signature

    [​IMG][​IMG]

    Check out my NPC entry for the contest, love the support! http://www.terrariaonline.com/threads/npc-design-contest.104368/page-73#post-2219292
    Pudding (open)
    If God can do anything, can he create a boulder too heavy for him to lift?
    Why is it that we bake cookies, but cook bacon?
    If Fe = Iron, then does Female = Iron Man?

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    RP (open)

    Name: Azure
    Race: Human
    Gender: Female
    Bio: After waking up from within her treehouse, Azure notices she's got some mail. She drops the letter off at her table and fixes up a bowl of marshmallow cereal for breakfast. After a few bites, she opens the letter to read it. "A sporting competition, huh..? This must be some sort of tennis tournament! And if I win I get a.." she stares at the picture of dozens of tubs of icecream and drops her jaw. "ONE YEAR'S WORTH OF ICECREAM! Okay, I'm definitely doin' this!" shouts the excited girl. She quickly slurps up the rest from her bowl, hurrying to her bedroom to change into one of her many identical outfits, and runs out the front door, her star racket in hand, and hops down onto the soft grass below and heads to the nearest port to Rogueport..
    Appearance: http://i.imgur.com/4hJN61U.png She is 2'8" tall.
    Personality: Azure is an adventurous young girl. She's considerate of others, but will treat someone the way how they are to her. She can be very curious at times which usually ends up being a bad thing. She likes to be as independent as possible, although she doesn't like to talk a lot, and can't stand if someone tries to talk down to her. She may appear small and weak but she's got a strong attitude to match her solid determination.

    Stats:
    Azure
    10/10 HP
    5/5 FP
    3 BP
    1 Attack
    0 Defense
    Bag: 30 coins
    Equipment: Star Racket
    Badges: (none)
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