PC 1.0.6 Changelog

Discussion in 'Patch Notes' started by Blue, Aug 9, 2011.

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  1. Blue

    Blue Blue Personified

    Apr 24, 2011
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    NPC Additions
    ● New Enemy : Spike Ball (An Immortal Enemy.)
    ● New Enemy : Blazing Wheel (An Immortal Enemy.)
    New Enemy : Dungeon Slime (Contains Golden Keys)
    New Enemy : Goblin Scout

    NPC Changes
    Hornets in the Underground Jungle now shoot stingers. These stingers have a 1 in 3 chance of poisoning their target for 10 seconds.
    Cursed Skulls now now have a chance to apply the Cursed debuff.
    Bats, Harpy and Demon AI has been improved to prevent wall hugging.
    Slimes when in water will now turn around when they have no where to go.
    Man Eaters and Snatchers now have less HP, and are drawn above tiles rather than behind.
    Lava Slimes no longer spawn lava when killed.
    Meteor Heads now move much slower but do a lot more damage.
    Bone Serpents now have a new death sound, and their hit-box has been re-calibrated.
    NPC’s furniture requirements have changed to work with new items.NPCs now requires one "comfort object" (Chair, Throne, Bench, Bed, Toilet) and one "flat surface furniture" (Table, Dresser, Workbench, Tub, Bookcase) for a room to be complete before they will make it their home.
    Thorns are now destroyed after you touch them and receive damage.

    NPC Bug Fixes
    EoW is no longer "defeated" when he flees.
    Npcs that are far from home and try to turn to return home will no longer twitch left and right when stuck.
    Hornets are correctly now unable to enter water.
    Vultures should no longer ‘float’ if the sand they are perched on falls from beneath them.

    Item Additions
    New Item : Shadow Key
    New Item : Golden Key
    New Item : Shadow Chest (These require the Shadow Key)
    New Item : Obsidian Background Walls
    New item : Mud Background Walls
    New Item : Jungle Spore (Replaces Jungle Rose in former crafting uses.)
    New Item : Tattered Cloth
    New Item : Battle Standard (Allows for manual starting of the Goblin Invasion)
    New Item : Piano
    New Item : Loom (Crafting Station, Now required for crafting most clothes from silk.)
    New Item : Bench
    New item : Dresser
    New Item : Bathtub
    New Item : Red Banner
    New Item : Green Banner
    New Item : Blue Banner
    New Item : Yellow Banner
    New Item : Lamp Post
    New Item : Tiki Torch
    New Item : Barrel
    New Item : Chinese Lantern
    New Item : Cooking Pot
    New Item : Safe (A separate private storage from the Piggy Bank.)
    New Item : Skull Lantern
    New Item : Trash Can
    New Item : Candelabra
    New Item : Pink Jar
    New Item : Mug
    New Item : Keg
    New Item : Ale
    New Item : Bookcase
    New Item : Throne
    New Item : Bowl
    New Item : Bowl of Soup
    New Item : Toilet
    New Item : Grandfather Clock
    New Item : Statue

    Item Changes
    Wooden Tables, Doors and Workbenches now have improved looking graphics.
    Glow sticks price reduced. And are now a bit brighter.
    Coins now leave a sparkle trail while moving.
    Jungle Rose is now a rarer drop and no longer used to craft.
    Grappling Hooks can no longer be spam shot, you must now wait until your previous shot lands or returns before you can throw another.
    Suspicious Looking Eyes will now sometimes be found in chests.
    Flamelash, Sunfury, and Flower of Fire are no longer dropped, they are now found in shadow chests in the underworld.
    Ash and Mud no longer fall due to gravity.
    Hellstone no longer produces light and is more rare.
    Hellstone now spawns lava when it is mined, but only in the underworld.
    Cacti no longer cause knock-back making running through a desert less of a hassle.
    Potions now offer less HP on use, and their cool-down is now a minute.
    Placing background walls is more simple, as 1 block holes are automatically filled in.
    Flails now have a different mechanic. You can ‘spin’ them by pressing left and right fast over and over after they have been thrown while holding down the mouse button.
    ALL placed background walls are now considered ‘house walls’. (Yes even Dirt and Dungeon walls.)
    Two of the same type of accessories may no longer be equipped at once.
    Fish Bowl’s recipe has been changed to require Bottled Water, rather than just an empty Bottle.
    Armors are now more ‘Class Type’ specific and their stats have been set accordingly.
    ○ Meteor Armor - Buffs Magic Damage and Set Bonus : Space Gun 0 Mana Cost.
    ○ Molten Armor - Set Bonus : Melee Damage
    ○ Shadow Armor - Buffs Melee Attack Speed and Set Bonus : Movement Speed.
    ○ Necro Armor - Buffs ranged damage and Set Bonus : Reduces Ammo Consumption.
    ○ Jungle Armor - Buffs Max Mana, Magic Crit Chance and Set Bonus : Reduced Mana Usage.
    ● Several Magic Items and Weapons have been rebalanced. Including but not limited to...
    ○ Flower of Fire now does more damage, and costs more mana.
    ○ Band of Star Power now adds 20 mana to your maximum, and no longer adds mana regeneration.
    ○ Orb of Light now moves slower and is now listed as a buff that you can remove if you so desire and also know its remaining duration.
    ○ Magic missile is now quicker and is ‘launched’ when you release the mouse button, rather than disappearing.
    ○ Flamelash is ‘launched’ when you release the mouse button, rather than disappearing.
    ○ Meteor Armor and Molten Armors no longer glow.
    ○ Starfury now does a bit more damage, requires more mana, and now works underground. If a star is spawned inside a wall, it will be able to travel until it reaches open space and then becomes ‘solid’ colliding with the next wall it hits.
    ○ The Mini-shark now has a 33% chance that shooting the weapon will not take ammo. So it does not consume as much ammo to use.
    ○ Flintlock Pistols and Muskets are now a bit stronger.

    Item Bug Fixes
    ● Bottled water can no longer be crafted by standing near lava.
    ● Night Owl Potion now works correctly.
    ● Piggy Banks should no longer float when the ground beneath the table it is on is removed from beneath them.
    ● Melee speed increase items are now calculated correctly.
    ● Cacti no longer destroy blocks as they grow.

    ---Game Interface---
    ● There is now an option to disable pickup text.
    ● New Hot-key for grappling hooks. (Defaults to E)
    ● Hot-bar Slots now show their Hot-key number.
    ● The Mana Bar is now Blue, and text for gaining health is now green.
    ● Interface Boxes are now colored differently. Inventory is Blue, Equip is Green, Craft is Purple, Shops are Brown, Piggy Banks and Safes are Pink.
    ● Hot-keys for Mana and Healing Potions now work correctly with Rejuvenation potions.
    ● Right clicking on an accessory or a piece of armor in your inventory will auto-equip it.
    ● Newly obtained items will now be placed starting in the bottom right of your inventory rather than the previous top left.
    ● There is now a Trash Can slot in the inventory. Placing an item here will destroy it. However the item will be saved in memory until another item is destroyed, allowing you to retrieve it if you wish. Holding Shift and Clicking and Item will move it to your trashcan.
    ● When at a chest or piggy bank, there is now an option to loot all. This will take all items inside the chest/bank if there is room, If not it will take all items starting from top left. There is also a Quick Stack option for the reverse effect. If the chest you are viewing has items stored in it that you are also carrying, this option will stack those items into the chest combining stored and carried stacks.
    ● When at a chest or piggy bank, there is now an option to Deposit all. This will take all items not in your hot bars and starting from the bottom right slot, place each item that will fit into the chest or bank. It will stop when space runs out.
    ● It is no longer possible to drop items through the spaces between boxes in the inventory
    ● Some Tools now give you an idea in their tool-tip of what they can mine. Example - "Can mine Meteorite".
    ● There are now four ammo slots. Ammo may be placed here to de-clutter your inventory. Weapons will take ammo from these slots first, and will then take from any in the inventory after they are empty.
    ● Hot-Bar slots that have a ranged weapon on them will show the current used ammo count on them.
    ● There is now a toggle in your inventory, that when clicked, will LOCK your hot-bar and not allow you to change your currently used hot-bar item by clicking it with the mouse, only the 1 - 9 hot -keys and mouse-wheel will scroll them at that point.
    ● Hotkeys can now be used to change selected item when the inventory is open.
    ● Shops now sell items back to you. Holding Shift and Clicking and Item while at a shop will quick-sell it.
    ● You can now quickly clear and cancel your chat message by hitting escape.

    ● New Feature : Critical Hits. There is now a small chance you will do more damage to an enemy
    ● New Feature : Damage Types. Damage is now separated into Melee, Ranged and Magic damages. These will be used going forward for a few different systems, such as buffs, de-buffs. Items will list what kind of damage they do in their tool-tip so you know what will be effected by what buff.
    ● Players now heal automatically when ‘not in combat’. You are flagged as in combat when you are damaged by anything. The longer you have spent after getting hurt will increase your hp regen speed slightly.
    ● Mana now recharges on its own when you are not casting. Slowly if you are moving, and fast if you stand still.

    Character Creation
    ● Added 19 new hairstyles.
    ● There is now an option for ‘Male/Female’, this is used to change the characters voice. This way, any hairstyle can be used for either gender.
    ● When choosing your hairstyle, you may now right click to cycle through the hair selections backwards.
    ● There are now 3 difficulty modes that are set when creating a character.
    ○ Softcore - Drop coins on death, keep max hp and mana values.
    ○ Mediumcore - Drop all items on death, keep max hp and mana values.
    ○ Hardcore - Drops all Items and deletes your character on death, requiring you to start a new character. On death you will become a ghost that can not interact with the world until you log out.

    Game Text
    ● Corrected some spelling errors and also the placement of ‘%’ in some potion tool-tips.
    ● Added several new randomized game 'subtitle captions'.
    ● ‘Misc’ in Character Creation color selection, has been renamed "Shoes".

    Music and Sound
    ● New Music : Corruption.
    ● There are new sounds for the following actions/events
    ○ Talking to an NPC
    ○ Mana Becoming Full (also shows a purple sparkle on player)
    ○ Using Water Bolt, Flamelash, and Flower of Fire
    ○ Starting to Drown
    ○ Some sounds have a randomizing pitch change (like sword swinging), to make them have more variance.

    ● Optimized "Finding Tile Frames", so worlds should load faster

    ---World Gen---
    ● More Gems spawn in the jungle.
    ● Hell Houses now spawn differently. A worlds Hell Houses can rarely spawn as all obsidian, and they can now get really tall.
    ● Underground Jungles now have a Mud Background
    ● Dungeons should no longer spawn in the ocean.
    ● Deserts now spawn slightly further away from spawn.
    ● Dungeons now spawn with more spikes and less lighting.
    ● Underworld Ash is now filled with more lava pockets, making mining Hellstone more of a challenge.
    ● Some items no longer spawn in Dungeon, these were meant for non-dungeon areas.

    So completes the Balancing and Polish patch.
    And now work begins on the first true major content patch. 1.1 here we come!

    Attached Files:

  2. Peter_Fox2

    Peter_Fox2 Zombie

    Jul 18, 2011
    Likes Received:

    PedguinGames' 1.0.6 Update Intro Video!

    There will be more videos in the near future that goes a bit more into detail with the new items, map changes, and more!

    Vanity Items and Beer! Still more to come.

    The new Corruption Soundtrack! Sounds great!

    Skeletron, traps, And locked chests! Skeletron is now a bit easier, traps have been added to the dungeon, and now you must find certain keys for certain chests.

    New Hardcore mode. This will be a series.
  3. Alethium

    Alethium Green Slime

    May 17, 2011
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    This is awesome!
  4. Delra

    Delra Dark Caster

    Jul 1, 2011
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    YAR!! YAY!!!
  5. cpanda

    cpanda Bone Serpent

    Jul 5, 2011
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    Cool cool cool
  6. linker12795

    linker12795 Slimed Zombie

    Jun 5, 2011
    Likes Received:
    Nice banner for a nice update. Hope you can continue with them in future update logs.
  7. btwLei

    btwLei Eskimo Zombie

    May 30, 2011
    Likes Received:
    Thank you Re-Logic team for another amazing update.

    And to think that this is just a polishing update! Wow!

    Seriously, I, as a 'long-time' gamer (gaming since 5 y/o; 23 soon) have never been spoiled this much by game developers... With each update, you increase the majority of the community's attachment to you and your game.

    Kudos once again! Live long and prosper. :)
  8. ChainedHunter

    ChainedHunter Doctor Bones

    May 18, 2011
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    Thanks Blue, as always, great! And definitely great banner for 1.0.6!
  9. Warren Peace

    Warren Peace Green Slime

    Jun 14, 2011
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    Thank goodness I only had to press F5 for two hours.
  10. JDronzz

    JDronzz Green Slime

    May 25, 2011
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    Thanks BLUE
    Im So Thankful And Congratz!
    Im crying because im so happy T_T
    Jvi likes this.
  11. ReznorRage

    ReznorRage Herpling

    Jun 5, 2011
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    finally! i guess the leaked one was real
    polar7rulz likes this.
  12. Super Luigi Brothers

    Super Luigi Brothers Crimera

    May 18, 2011
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    YAY! It finally came out! Awesome, I can't wait to play it.
    Dungeon looks epic now.
    Monta likes this.
  13. Malachino

    Malachino Green Slime

    Jun 9, 2011
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    Oh my god. <3 I'm going to start up Terraria right now. Thanks for the update.
  14. megamoose

    megamoose Cursed Man

    May 17, 2011
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    I left for twenty minutes and came back to a nice suprise. Thank you!
  15. thenub4

    thenub4 Green Slime

    May 23, 2011
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    wow thats a long list, thanks devs :]
    1.1 is next? wow i cant even begin to think about that one right now...
  16. Idolismo

    Idolismo Green Slime

    May 27, 2011
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    Thats pretty amazing!
  17. Hoodbury

    Hoodbury Green Slime

    Jul 15, 2011
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    Still have 5 hours of work, but then I can go home and play. Yay.
  18. Sk3tch

    Sk3tch Demon Eye

    Jun 22, 2011
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    IT'S HERE. Which means i need to stop posting and get to my new character, see you all in 2 weeks
    Halo Diamond likes this.
  19. dhxmg

    dhxmg Cursed Man

    Jul 18, 2011
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    Great :D
    I deleted everything and am very exited to try out the game...
    Oh, and you lost it.
  20. shipoopie

    shipoopie Cursed Skull

    May 25, 2011
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    thank you so much devs, ignore all the trolls saying you guys suck and did a bad job i think your awesome and made a great game!!!Keep up the good work!!!:p
    billy245 likes this.
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