I'm trying to find an alternative to spriting the sprite's movement sheets. Right now, I'm literally re-drawing every single animation (with some copy paste from previous movements). It's become exhausting and very inaccurate. It's hard to depict exactly where pieces of the armor should be on the next movement slot and it creates many errors (although, you can't REALLY tell in-game, but it's annoying otherwise). Is there anyway I can make it so, for example, the body movement sheet should act accordingly to how the player moves without actually having to re-draw the entire sheet every time you create new armor?