[Biome] Pirate Island- An Ocean Expansion

Discussion in 'Biomes & Nature' started by nogloxiator, Jan 24, 2013.

  1. nogloxiator Bone Serpent

    While aimlessly flailing about, I came up with a brand new idea; an expanded ocean, complete with pirate islands. These “Pirate Islands” would be a nice treat to find. On these islands, there would be several new monsters and new drops.

    I have organized a possible set of new mobs that would occur here. All subject to change.

    “Demonic Parrot”
    Type: Bird
    Environment: Pirate island
    AI type: flyer
    Damage: 15
    Max life: 40
    Defense: 2
    Coins: 50-100 copper

    “Undead Pirate”

    Statistics
    Type: Undead Enemy
    Environment: Pirate Island
    AI Type: Pirate*
    Damage: 30 melee, 20 bullet
    Max life: 120
    Defense: 10
    Coins: 1-2 silver
    Items:
    Pirate Hat 10%
    Pirate Shirt 10%
    Pirate pants 10%
    Flintlock 1%

    *The pirate AI both melees and shoots bullets.
    This brings me to the new vanity set, Pirate clothes. Who wouldn’t want them? They sell for 2 gold.

    On these islands, there would be 1 gold chest. This chest would contain items such as flintlocks, harpoons, and bullets (regular and silver). (Possible new items)
    Anything I should add?
    EpicTurdle, Epickid and Terrariking like this.
  2. Redigit Developer

    Great idea!
    EpicTurdle likes this.
  3. nogloxiator Bone Serpent

    Thank you! Suggestions, anyone?
    Epickid likes this.
  4. Terrariking Cave Bat

    Maybe bullets for the flintlocks instead of grappling hooks. I don't see why they would be there. I do like the idea of a mob that could shoot me though.
    Epickid likes this.
  5. nogloxiator Bone Serpent

    That sounds reasonable.

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