Attention:The pack is being worked on again. I try to keep a low pace, so I don't overdo it and in the endleave it again. Some progress is better than no progress at all~ Hiya, guys :3 Welcome to my texture-pack thread. *bows* All details about my project, my plans and so on, can be found in the spoilers :3 Have fun browsing through it :3 I hope you like it and support me :3 FAQ (Move your mouse to reveal the content) FAQ (open) FAQ (close) What is the texture-packs theme? Simply put, it's a HD-themed texture-pack but using my own style of doing pixel-art. When can we have a download-link? The old one was removed because it either wasn't used for, too long or the time on the file-shearing page ran out. I'm using that opportunity to aim for another target to releas a demo of my pack. You can read my plans in the spoiler "To-Do-List" Hey, I have an idea for you for [insert ressource here]! It's really nice if you want to help me finding ideas, but (without wanting to sound rude) don't need your help with that :O I have my own ideas of how everything will look. Also you must think about the composition. Sometimes cool ideas of you might be cool, but simply not fit into the pack :/ Though, if you think something REALLY looks off; feel free to tell me your opinion. I found a bug!!! SMASH IT!!!! SMASH IT WITH FIRE!!!! Seriousy, if you find one, tell me, I try to get rid of it :3 Other-FAQs: How long do you need for a graphic to finish? That depends on a) how big it is b) how motivated I am x'D Skeletrons head for example took about 2 or 3 hours, because I worked slow. An icon for e.g a sword or just any other thing can be between 5 to 10 to 15 minutes. Why is your pack so detailed :O ? Haha, it's actually pretty simple xD Why the original Terraria-graphics are using 2px dots instead of 1px dots, it appears larger and less details can be made. I'm using normal 1px lines and can put in twice as much detail x3 Simple logic :3 Make stuff transparent!!!! Er...would be cool, but it's simply impossible for Terraria to have transparent ressources. If that changed in any way, let me know it ;3 Pics (Move your mouse to reveal the content) Pics (open) Pics (close) Screens: To-Do-List (Move your mouse to reveal the content) To-Do-List (open) To-Do-List (close) Currently working on: -Redoing some previous work (56%) -Buffs (33%) Progress Items: -Icons: 34% Projectiles: 61% Sprites: -Player: 0% -NPCs: 0% -Enemies: 1% Tiles: -Blocks: 1% -Adds: 20% Misc: -Everything else: 43% Plan: Finishing furniture, items, buffs/debuffs, misc-gui Demo? Finishing NPCs or enemies Demo Finishing the rest (tiles) Full version (Working on optional, different content)
Your renditions are filled with so much more detail, it really stands out. How long did it take you to make the skeletor head?
Phew, good question....some hours...maybe 2 or 3? But I was working slowly, doing other things, like listening to music or watching a movie...so it also could have been 4 hours...not quite sure ^^" But thank you >w<
I really can't get over how awesome that watch is. You should make a "To Do" list, just so we know what you plan to make next :3
*update* Added overview Thanks <3 *update* Added the first screenshot! It shows the pots, plants, few items and the healt-bar...thingy...oh and the sky and liquids x3
I can't wait to see some Trees being re sprited. On a side note, it seems your using a 1x1 aspect ratio, unlike that of Terraria's. My suggestion to you is to start retexturing the "tile" pngs so everything starts to blend a bit better.