Moderator Note: This thread has been renamed to prevent the octo-daily "Fix/Improve This Existing Gameplay Mechanic" thread. Please post additional suggestions of this theme here. Combat Improvements. I'll keep this short, sharp and simple. 1. Headshots should deal more damage. Ranged weapons only. 2. Jumping while meleeing should deal more damage. Swords only. 3. Moving/Jumping while shooting should make it less accurate. (accuracy for ranged weapons should also exist. Rather than a straight shot EVERY TIME) 4. Ranged armour / Caster armours should be added with respective bonuses 5. The speed at flails are travelling at should change the damage that flails do. 6. Bows should have a higher damage than guns but they should have a slower R.O.F 7. Ability to mount scopes on some ranged weapons. Provides an increase in damage and the view will move to the cursor. Higher quality gems used to make it = Longer distance. R.O.F is slowed somewhat. 8. Star cannon more like an RPG? Does a small amount of terrain damage when impacting with something (Less than a bomb) and slightly increased damage but the ROF is EXTREMELY slow. 9.Pheonix blaster... Nerf. 10. Magic buff spells please? Feel free to give your opinion on these. Really quick. Wasn't meant to give much detail. That's for you guys and the devs to decide on.