As title suggests, this will introduce the idea of gem dust, which is used as a spellcasting resource, similar to the rune system in Runescape if you ever played it (don't tell me about how horrible it is and stuff, that's not the point of this reference) So the main idea is to give gems a new use, in the form of spell-resources. Each gem is crafted into 50 sets of dust, and each color/gem represents an element you saw this coming Amethyst -> Dark/Purple/Black Dust : Corruption/Darkness Topaz -> Yellow Dust : Lightning/Light Sapphire -> Blue Dust: Water Emerald -> Green Dust: Nature Ruby -> Red Dust: Fire Diamond -> White Dust: Everything (It works as every single element) (These dusts are used in addition to the mana that is consumed when you cast the spell.) Of course, the above would not be complete without a handy list of spell suggestions, eh? Dark Spells: Dark Smog Image: A Black Branch Mana Cost: None Uses 1 dark dust Animation: Black vile powder Effect: This spell extinguishes light sources (it will break torches, candeliers, and other lighting, turn lava into obsidian, kill a player's orb of light, and "absorb/destroy" light). If it hits a mob, it deals minor damage but doesn't do anything else. If it hits a player, his screen will turn black, then fade back to normal over 5 seconds. Summon Undead Image: A Skull Mana Cost: 20 Uses three dark dust Animation: Summons a zombie, a skeleton, and a cave bat randomly around the player. They are hostile Lightning Spells: Lightning Strike Image: A talisman shaped like a lightning bolt Mana Cost: 25 Uses 1 Yellow Dust Effect: A piercing, near instant lightning strike pierces through the targetted location and deals high damage to enemies that get hit, also knocking them back by a huge amount. Has a slow refire rate, cannot be used underground. Orb of Light Uses 1 Yellow Dust Sparkles Image: Light flares Mana cost: 50 Uses 5 Yellow Dust Effect: Fills the surroundings of the user, including in solid objects, with sparkles of light. They last for 20 seconds before disappearing, and reveal nearly the entire screen. In addition, they deal minor damage to mobs when touched, but does not knock them back. Water Spells: Water Bolt Uses 1 Blue Dust Mana Cost reduced Bubble Image: 3 bubbles Mana Cost: 20 Uses 3 Blue Dust Effect: Summons a bubble around the player's head. The bubble will provide air to the player even in water. Bubbles will slowly trickle out of the bubble. Lasts 30 seconds. Glacier Image: A chunk of ice Mana Cost: 50 Uses 5 Blue Dust Effect: Summons a giant frost barrier in front of the player, 10 blocks tall. The barrier is a solid object, blocks/kills enemy projectiles, and takes 8 molten hammer hits to destroy. It will melt on its own after 20 seconds. Nature Spells: Razorleaf (Sorry for being unoriginal) Image: A leaf? Mana Cost: 15 Uses 1 Green Dust Animation: Sends 5 leaves positioned around the character evenly flying at the target spot. Does not pierce, but the leaves will not knock back the enemy upon a successful hit. Slow refire rate Healing Aura Image: A sparkling herb Mana Cost: 100 Uses 3 Green Dust Animation: Summons a cloud of green smoke, 5 x 8 thick, which grants 10 health regen (half a heart) per second to everything standing within it. Lasts for 20 seconds. Heals enemies as well, so be careful where you use it! (Does not follow the user) Can be casted repeatedly for stacking effect if you have enough mana. Earth Spikes Image: A brown, roughly-edged shuriken-shaped talisman. Mana Cost: 30 Uses 3 Green Dust Animation: A number of dark, brown spikes protrude out of the surrounding dirt (up to 10 blocks radius away) at random, one every 0.5 seconds. Lasts 5 seconds, can protrude from the same tile multiple times. Fire Spells Flamethrower Image: A red tube Mana Cost: 20 Uses 1 Fire Dust Animation: Water sceptre, but firey and further range. Summon Meteor Image: A burning rock Mana Cost: 75 Uses 5 Fire Dust Animation: Causes a medium sized burning rock to fall out of the sky, similar to the starfury. At the impact location, it will explode, dealing AOE damage and leaving a single block of meteorite behind. Red Snail Image: A flaming shell Mana Cost: 10 Uses 1 Fire Dust Animation: A slow moving blob of fire travels along the ground in front of the user, leaving behind a path of burning fire for 3 seconds. It disappears after moving 5 blocks. Deals high damage when it directly touches an enemy, but the resultant burning path deals low damage. Please leave your feedback and thoughts!