Hardmode Pickaxes (instead of drills)

Discussion in 'Released Mods' started by IRID1UM, Apr 5, 2012.

  1. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    Hi,
    I've made this mod for myself because I found no standalone Version of drill-replacing pickaxes for the three hardmode metals. But then I decided to release it to the public in case anyone else also doesnt like the drills and their sound.

    What it does:
    This tConfig mod adds a Cobalt Pickaxe, a Mythril Pickaxe and an Adamantite Pickaxe to the game. Their values are identical to their corresponding drill. The drills remain in game unaltered.
    Because I didnt really know what to do with the Hamdrax (hard to imagine a fitting tool that can be swung like a pick) I only changed the sound it makes. At least I hope I did, I dont actually have a Hamdrax yet :)

    It seems the pickaxes will append at the bottom of the crafting menu and not in the cobalt/mythril/adamantite section.

    Pictures:
    [​IMG][​IMG][​IMG]
    Images created and supplied by MrMrDGamer, many thanks! Credits go to him for creating the images, I barely did anything by creating three text files.

    Enjoy and leave feedback if you (dis)like!

    Versioning:

    Dec 21, 2012 Updated for tConfig Release 16 (v0.28.2)

    Apr 5, 2012 A slight oversight prevented this mod from working. Now it works and the source code is also included
     

    Attached Files:

    #1
    Yoraiz0r and MrMrDGamer like this.
  2. EpicTurdle

    EpicTurdle Voodoo Demon

    Joined:
    May 21, 2011
    Messages:
    748
    Likes Received:
    207
    Cool. Somewhat disappointing sprites, could you also add hamaxes? :D
     
    #2
  3. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    You are welcome to supply more exciting sprites and I'll make a special mod version for you.
    Adding hamaxes would be possible but I dont have any intentions to change the game balance. I could add hardmode axes though, but I need to find or create some sprites for them first (which probably will be rather unspectacular)
     
    #3
  4. EpicTurdle

    EpicTurdle Voodoo Demon

    Joined:
    May 21, 2011
    Messages:
    748
    Likes Received:
    207
    Adding hamaxes would change the balance of the game?
     
    #4
  5. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    Yes, slightly. There are no cobalt hammers and by combining two items you save an inventory slot. Also the speed of the chainsaws is slightly faster than a pwnhammer.
    I may consider it though, it isnt all that much work to do.
     
    #5
  6. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    This mod now actually works, grab it in the first post attachment :)
     
    #6
  7. Billon Humbuger

    Billon Humbuger Cursed Man

    Joined:
    Feb 2, 2012
    Messages:
    24
    Likes Received:
    0
    WOW YOUR STUPID MY FREIND MADE THESES ITEMS LIKE A MOUNTH AGO AND YOU JUST TEAL IDEA!!!!! Artic's m0d stupid
     
    Infraction has been given for this message by Mistress Rarity. Details | Apr 6, 2012
    #7
  8. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    Your post was so lame I'm not even going to bother.
     
    #8
  9. EpicTurdle

    EpicTurdle Voodoo Demon

    Joined:
    May 21, 2011
    Messages:
    748
    Likes Received:
    207
    Go home.
    I found a few things wrong with that post.
    1. Caps lock?
    2. Five exclamation marks?
    3. I think you were attempting english, but I don't know for sure.
    4. So many typo's
     
    #9
  10. ImmortalFrogTerraria

    ImmortalFrogTerraria Devourer

    Joined:
    Dec 2, 2011
    Messages:
    1,071
    Likes Received:
    330
    anyways, the pickaxes are good but are they faster than drills or the same?
     
    #10
  11. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    The stats are exactly the same as on the drills, no changes there!
     
    #11
  12. ImmortalFrogTerraria

    ImmortalFrogTerraria Devourer

    Joined:
    Dec 2, 2011
    Messages:
    1,071
    Likes Received:
    330
    so basicly this is a texture pack
     
    #12
  13. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    No, the picks are new items which can be crafted in addition to drills. I made this mod for myself because I was annoyed with the sound and handling of the drills.
     
    #13
  14. EpicTurdle

    EpicTurdle Voodoo Demon

    Joined:
    May 21, 2011
    Messages:
    748
    Likes Received:
    207
    Well that's embarassing.xD
    That's what I get for typing on my tablet.
     
    #14
  15. vge

    vge Cursed Man

    Joined:
    Nov 25, 2012
    Messages:
    7
    Likes Received:
    1
    Any chance of getting this updated to work with the latest tconfig?

    I finally got tconfig working specifically for this mod because drills sound terrible.
     
    #15
  16. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    I've stopped playing Terraria shortly after releasing this mod, but later today I can take a look to see what changed.
    Adding new items in tConfig was rather easy, so if you want to give it a try yourself then check out the source, which is included in the download.
    Cheers!
     
    #16
  17. IRID1UM

    IRID1UM Green Slime

    Joined:
    Apr 3, 2012
    Messages:
    12
    Likes Received:
    4
    Its updated now and will hopefully work.
    The source is included and should make any further updates easy to accomplish for everyone who downloads this.

    If a mod could append a tConfig tag to the thread I'd be thankful.

    Have fun!
     
    #17

Share This Page