With all the changes to the world in the last two patches I'm sure many of us are ready to move our "home" to an up-to-date world. This is targeted towards end-game players who just want a comfortable base to farm from and a fresh world to search for new items in. This world a medium world that is untouched save for building the base and killing skeletron to spawn the clothier. All chests remain unlooted and hell is still hellish. Features: Above ground base with NPC rooms that discourage wandering. (Read: Stop it with the doors already!) Protected spawn-point for guests with lava traps to discourage goblin and zombie invasions. Herb farm. Enclosed glowing mushroom farm. Corrupt mushroom farm. Cactus farm. Obsidian generator. Protected demon altar access. Hellevator with safe water landing, bed, and crafting area. Dungeon shelter with bed. Many chests, some with contents. (No equipment, lots of building supplies and raw materials.) Note: While none of the drops on this map will kill you it is assumed that you have some means of jumping higher than the starting jump height. If you do not you will need to add more platforms. Pictures: The main base. Customized NPC rooms, full crafting station (stand near the water column to craft bottled water), and many storage chests. The roof is a greenhouse with all the new herbs and a self-sustaining tree farm on top. Detail of the greenhouse. Top row is decorative, the chests on the herb rows contain the herbs and seeds for the closest herb type. Jump carefully up the lantern path at the front of the base and you will reach the obsidian farm. The water is self-sustaining, but you'll have to refill the lava yourself. The original spawn point has been made into a lava trap, allowing you to handle blood moons and goblin armies with ease. Simply mine out the four bricks covering the lava by the doors and deal with those pesky teleporting casters. Notice the double doors, all the "above ground" doors are one-way doors that enemy creatures cannot open. Simply face your character in the direction you want the door to open (namely out) and prove your superiority to the mindless undead. Down below we have the first of the farms, this one for corrupted mushrooms and the odd eater that spawns here. Cactus farm. Haven't seen monsters here but I wouldn't rule it out. This was the last room added so I haven't had a chance to see much. If you do not want monsters spawning then feel free to add background tiles - terrarian cacti apparently grow just fine without light. The passage you see below the farm leads a short ways off to the local demon altar. And last we have the glowing mushroom farm and the start of the hellevator. Not much to say about this one! The hellevator does have a water pool at the bottom for those that prefer spelunking without their handy lucky horseshoe. Enjoy! I created this mainly for my own use but decided to share with the community. The file is attached, simply unzip it and add the home and home backup files to your terraria folder. Please post if you find something that needs fixed! Note: There are two zip files for two different versions of the map. The first has items in some of the chests, the second has no items except for a stack each of the basic building materials used in this base so that you can add on as you like.