Red and Blue have discussed ideas about making pre-made PvP worlds (Things such as castles or buildings would be pre-made and all) and have also been toying with the idea of a "capture the flag" mode as far as I know. I don't know their thoughts on servers, but it would certainly be nice to have a directory or easy way to connect to PvP servers. They are not going to totally neglect PvP though. I think they just want to get a ton more in PvE as a basis before going into PvP, add more armors, enemies and items ect. Things would get dull in PvP eventually if all you had were three or four final choices of best weapons and armor to choose from. I like whatever changes they make, and i'm just thankful they are adding stuff and working as hard as they are. Imagine have twelve or more different strong armors and even more weapons to choose from, all with different abilities? The more they add to PvE, the better PvP will get. Though I do agree that finding a PvP server is not too easy.
Really? Wouldn't Weather or Biome be more cool? Whats special with cactus and what could you then do with it? I'm just asking because I'm curious.
It's not really so much whats special about it than adding some depth to the desert environment. Anyway I'm sure there could be some sort of cactus based crafting material. Could easily make a weapon of some sort using a cactus if you think about it.
Cactus trees? I kinda hope that they tweak the jungle a bit in future updates. Make them jungle trees plantable with their own acorn-like item that they'd drop; instead of dropping normal acorns. (Or allow acorns to be planted on jungle-grassed mud.)
Just wanted to mention that this is by far one of the most fun mmo experiances ive had in ages. It lacks content only. Theres quite a few hours of play time geting through the existing content of course but like all games it ends. I could see myself spending endless hours months weeks and more playing this game with more content. And I would DEFINENTLY be willing to purchase further content in the same way that other mmo's expand. (though i supose this isnt at all an mmo, i guess Its more of just an rpgo) Anyway. Continue the great work. Im looking forward to playing (and purchaseing updates) as long as you are willing to continue to develope the game.
When you make a trailer for the more updated version of terraria, I think you should implement this song. Its a really upbeat 16 bit song, It will go well with this sort of retro game. Think about it =] -Owl-
I want something like wires - electricity, levers, buttons, water controllers and stuff like that at this game
I'll do the design for free, so long as I can advertise it as a design if I ever start a company. Currently own http://www.dfgbt.com and have a few other designs that aren't online. Edit: got bored, started. Not finished, and I probably won't bother unless you want to use the design. The 600x400 is an image slider (not implemented yet). And the video player (night mode): Here, the 600x400 is the video. At the bottom, I was going to do a link list collection with the background as some Terrarian hills, but I didn't have the time at the moment. I would also have done a bit more to make it more Terrarian- button, grass on the content corners &c. Side note, it's HTML5 compliant with 0 validation errors.
Wait are you saying that eventually in game if We get far enough in the Game them We have to make a new Character?
Hi there I guess that all our suggestions we should write here so I have some Ideas) 1st is the stuff that will give an ability to change character model into a monster I guess it would be have some kind of effect invisible potion but for special group of monsters and player also will have some special abilites from them, 4example lava slime will give an ability to swim in lava and etc. to get this stuf is needed to gather loot 3-5-10 or else different items from monster families from new patch, I guess it could be great!!! well different items are required because its for the hardness of gettin and item like that without of making 1 wih 10 parts, because with help of some save manipulates it would be as easy as cake. next one Idea is to make monsters vulnerable from spikes in dungeons. not them because theyll die too fast but others like slimes, if I get spikes from dung to my castle they will get damage from spikes, ALSO make hell creeps or else who are burning vulnerable to water, coz its kinda funny when hell imp teleports to water, else make water stops fire projectiles, it would give some interesting abilities to make castles in hell , next idea is to block bats from getting in to the water, I guess it would be nice, coz now its kinda awesome when bats are flying in water. the next one is over creeps again. mb it is a good idea or not. make different creeps from different bioms anamies to eachother, else is to make them enemies from hell from stone/dirt layer from sky. (also it would be great to make some flying bosses from the sky some dragons mb or sun/moon pieces, I have some drawings on the paper and also add dragoon outfit/armour) another one is to add a cage that the player can make to set in a monster than to make him on his side/defending castle (another way is to make any bait to make an enemy creep fight with us)/or just letting them to stay in cages for some kind of zoo, or mb any special alchemy (for example to make a transformation stuff) first player should farm items next step to make a cage and set there a special rare monster of each kind (pinky/groom/etc) and the with all these items he goes to the dark forge. also more minibosses are requerd to spawn after a player played some hours and killed 200-300 of monsters (200-300 slimes - slime king 200-300 zombies - dark necromancer 200 imps - diablo and etc) make them more powerfull and add some stages like with ctulhu, so player would have to attack for some period then he would have to evade bursts of attacks. I have many more ideas, but I want to know what do u all think about these)