I recently got some more upgrades to my player, including a fully finished spectre armour set, allowing my Magnetic Sphere to do 72 Damage. One of my gaming friends told me he could kill me, and failed to mention how the MS (My Main weapon) did not target players in PVP. He then completely owned me with his Necromancers wand, which did base 60 or something damage. Note, if the MS doesn't target players in PVP for balance reasons, then why are most other spells not? The Magnetic Sphere is very slow moving and only Travels for 7 seconds, but targets the enemy when in a small range and rapidly fires. So: Magnetic Sphere: Vergy Slow velocity Time (And thus short distance) Limited Auto Targets Rapid Firing Shadow beam staff Instant Velocity Long Range Rapid Firing Seems like a draw or so here, right? Well in PVP, it removes the two good features of the MS. Magnetic Sphere: Vergy Slow velocity Time (And thus short distance) Limited Auto Targets Rapid Firing Shadow beam staff: Instant Velocity Long Range Rapid Firing Now What? The Beam easily beats it in everyway. Thus making it 100% useless in PVP. The small Radius Limit was enough to stop it from being too OP in PVP, but making the weapon completely useless is rather annoying. If it doesn't target due to code problems, well, even with my basic coding knowledge, with the current stuff inside the game, it seems all too easy to fix that. What do you guys think?