PlotBin Hello, new Terrarian Stories Section writers! Or, any Terrarian Stories Section Writers! This is where a list of story ideas can be made, so writers can choose form here instead of writing yet another cliche "Hurr duur I wakke up in Tewawwia ann thenn i did-" NO. JUST...NO. So, I hope you find something here! Please post ideas as well! BUT... Don't post the idea of waking up in Terraria as a player and living out a game session in the character's POV. Don't post a blurb; a line or two will be fine. EDIT: Blubr-esque ideas will now be posted as a link to the Original Post. Don't be vague! If a plot here is used, then please contact me on the thread so I can remove it, and therefore stop plagiarism EDIT: ideas chosen will have a "DONE" beside it and a link to the actual story. ------------------------------------------------------------------------- 1. You wake up in Terraria as a God. You have to look after the players, while at the same time fighting Cthulu/evil god-demon2. A Terrarian character wakes up in the real world. Hilarities ensure. 3. You start in an underground burial with traps and enemies. The true survival can only start once you escape.4. A Terrarian world exists in which players know nothing of the better materials, and a sort of 'Gold Rush' ensues, with every player zooming out into the world, and dying. The protagonist is different, smarter. He'll succeed where others fail.5.A sacred kingdom has been revived after years. The protagonist? King of the kingdom. Or, a NPC6.You are a thief falsely accused of stealing the highly coveted Philosopher's Stone and sentenced to life imprisonment in the Dungeon. To clear your name you will need to escape but must first deal with the other prisoners who, mistaking you for the real thief, would very much like to see you dead, and also contend with a warden (Old Man/Skeletron) who knows more than he is telling.7. It's the end of the world, to stop the world falling, he needs to kill every boss8.http://www.terrariaonline.com/threads/plotbin-a-tool-for-new-writers.91827/#post-18856449.http://www.terrariaonline.com/threads/plotbin-a-tool-for-new-writers.91827/#post-188573610. The player must find the "Chosen One" to help the world and stop corruption's true evil plan. Fact is, the said Chosen One is hard to find and is reluctant to go out and stop corruption.11. the Hallow's overrun everything. It appears, on the surface, to be a beneficial aide to the communities residing within. But deep within the society, the Hallow is corrupt.12.a plot where Terraria is actually a card game. Then the player is sucked in and has to battle with CARDS! 13. The world is a rocky wasteland where the life was sucked out of it, the player must restore it's nature, he has no where to start upon, he must find the last patch of green and continue from there in an exciting and adventurous journey to bring back Terraria. 14. The Old Man in the Dungeon has lived for a long time, longer than anyone but the Dryad. Once upon a time, they were the Adventurers who found Hel, and unleased Pandora's Box upon Terraria. Too bad the Old Man doesn't remember. And the Dryad? She'd like to keep it that way. 15.war between goblin: smart, organized and monsters: cruel, brutal, crazy, unorganized, soo many of them human? oh they are the ones who are trying to kill them all :3 16. You are set a quest, the quest is to find the true Dungeon Guardian and kill him with the help of Tim the skeletal mage. 17. There was once a time when the Eater of World truly deserved its name... who shall stop it's sole purpose? (The EoWs in-game would be its offspring.) 18. Magic does not exist. Therefore, old man is not cursed. Numerous other magical things do not happen. 19. You're a modder in Terraria and you're testing out a mod. However, something happens and you get sucked in. You use your modding powers to your ability. You're limited at first, only being able to summon low tier picks and axes. However, you increase your power by finding data fragments/coding fragments. 20. Guide is the protagonist, and the guile himself goes on his own adventure with minor assistance from the other NPCs to prove that he has a use other than crafting recipes and dying to spawn a boss. While this happens, no one notices that the "player" was kidnapped. And just to throw into the fun, the guide eventually realizes that the first step to save him/her is to trigger hard-mode (how can he spawn him without dying?) 21. The corruption has taken over the world above. There are few survivors. Now, they have two options: Live on the floating islands above, or go down into the underground. Two protagonists. One above, one below. The question is; do the survivors separate or work together? 22. While fighting Skeletron, you are knocked out and left to die. When your body is found, you are thought dead and buried alive. You wake up to find yourself in a cave, filled with monsters and dangers. But were you really thought dead? If not, who convinced them to bury you and why, and should you go back up, only to be killed for real this time? 23. A character from another universe ends up in Terraria. What happens is up to you to decide. (Example: Shinji Ikari from Neon Genesis Evangelion ends up in Terraria.) 24. A character from Terraria ends up in another universe. Hilarity ensues. (For example, Kevin from my story Terrarian in the universe of Neon Genesis Evangelion.) 25. A backstory to what happened before the player was created...about life before the Wall of Flesh's creation by the Dryad and the Wizard. 26. Terraria happens to be just a simple dimension accessed by a computer. When the screen is busted, it results in a severe mindscrew that gives Earth a royal dimension wedgie, screwing everything up. 27. NEEDS TO BE FOUND AGAIN 28. A war between the Hallow and the Corruption for the entire world. The protagonist(s) and antagonist(s) can be on either side, resulting in quite some interesting Anti-Heroes and Anti-Villains. 29. Someone has murdered an NPC (It can be any of the townsfolk), and the protagonist(s) must find out who it is...or die trying. 30. Fifteen years ago, the six nations of Terraria joined forces to stop the advance of the Kobold Empire. To date, that union serves as the single greatest human achievement. ........But humanity lost that war. ........The goblins dominate now. The six nations have become one, an annexation of the Empire that continues its western expansion. ........Cato Hadrian and three others fought on the losing side. Their private mission prevented a different outcome. History, though, does not recognize their role. ........But there are those who do remember. ........And for what the failed heroes attempted all those years ago, they will be made to suffer. 31: The player and NPCs (all of them) transport to Space Age (Mass Effect/Star Wars) and now must defeat the ultimate evil in the universe! 32: NPCs are secretly evil and plot to kill the Player because he is 'Too Strong' 33: New Magic Plague is sweeping across the land animals have mutated and kill anything that moves. Most NPCs are dead and now the Guide and Player must look for a cure while fighting new monstrosities and the Antagonist that created the Plague. 34. You are a normal boss in human form with no memory of who you are or where you came from and to learn these things you need to sacrifice 1000 souls to Ocram. 35.A rebellion has started against the lords of Terraria who ravage the commoners' land and property. The Crimson-Fingered King has no control over the supposed "lesser" rulers and is overthrown by the very the very men he appointed as lords. Now exiled, the Vagabond King meets the rebels, whose forces were reduced to a mere 19 troops in a recent "scuffle" with the lords' Imperial Troops. The highland Terraria rebels, who have weaker immune systems (the hard-core characters. I made them like this as to explain why most players who chose this difficulty die easily) have been infected by diseases and soon will pass on if not treated. Stronger in defense against ailments but weaker physically, the meadow-rums (the medium-core) and shore-tetras (the soft-core) attempt to persuade their former king, who's alliance would greatly help, as his eloquence and skill with words could easily win over an abundance of new troops.