TConfig [Released] Pickaxe+ (The Classy Mod)

Discussion in 'Released Mods' started by Classikly, Jul 12, 2012.

  1. Classikly

    Classikly Frankenstein

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    0. Introduction
    1. Dyes and Furniture
    2. Melee
    3. Ranged
    4. Magic
    5. Tools
    6. Armour and Vanity
    7. NPCs
    8. Food and Farming
    9. Extras
    10. Pickaxe+
    11. Changelog
    12. Upcoming
    13. Credits

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    This is a tConfig modpack that mainly focuses on 'filling in the blanks' of Terraria: It adds things that should have but have not been implemented in the game.

    It is a tConfig mod. You can download tConfig and learn more about it here.

    Due to its massive size, Pickaxe+ is divided into sections. You may download and play these sections individually or altogether as a whole. The nine sections are as follows: Classy Dyes and Furniture, Classy Melee, Classy Ranged, Classy Magic, Classy Tools, Classy Armour and Vanity, Classy NPCs, Classy Food and Farming, and Classy Extras. Now, to the content.


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    This section consists of two very closely related things: dyes and furniture. There are 22 new colours of dye. They are made from bottles and seeds at alchemy stations, but some also by mixing together dyes at alchemy stations.

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    There are also chairs, chests, doors, platforms and tables that go along with every type of brick

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    And barrels, bathtubs, chairs, chests, doors, tables, thrones, toilets, platforms and trash cans that go with every type of ore.

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    Other changes (open)
    Mud, Ebonstone, Pearlstone
    and Hellstone Brick Walls can now be obtained
    A few tiles have been recoloured
    A few recipes have been changed
    *The colours in the screenshots may or may not represent the colours in-game
    (same applies to the recipes shown in the screenshots)*
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    All the melee weapons are gathered into this section. This includes swords, flails, boomerangs and spears.

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    Other changes (open)
    An item has been
    retextured
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    Though the sections's small, I'm sure many will find it useful. Ranged weapons include bows, balls and a new type of shuriken.

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    Other changes (open)
    Snow Ballas now drop snow
    balls
    Said tiles are placed where the balls land
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    This fourth section has all the items related to magic. This doesn't only mean weapons, but also different consumables that will greatly ease your Terrarian experience.

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    Other changes (open)
    Magic weapons are made at
    the Magical Work Bench
    Magic Watches set time to day or night, depending on the time of day
    Moonfury spawns six small meteors upon swing
    Communication Device spawns a meteorite and disappears upon use
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  2. Classikly

    Classikly Frankenstein

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    Sometimes we just need more tools for the job. And that damn Hamdrax does get annoying sometimes. Well, more than sometimes. Alright, a lot. A FUCKING LOT. I HATE IT.

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    Other changes (open)
    None for now
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    Many people seem to want more types of vanity and armour. I guess they like feeling pretty about themselves. THE HATS.. IT'S TF2 ALL OVER AGAIN.

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    Other changes (open)
    Wandering Eyes now drop Broken Lens
    Obsidian Bars are crafted with 4 Obsidian at a Furnace
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    The animations are incomplete, there are no unique drops and the stores are unbalanced, but I'm releasing it anyways. People want NPCs, right?

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    Other changes (open)
    Goku spawns underground in hardmode
    Wasps spawn on the surface
    Turtles spawn on the surface during daytime
    Wolves spawn on the surface in hardmode, but aren't dangerous
    Imitators spawn underground but are replaced by Mimics in hardmode
    Octopi spawn on the surface during daytime
    UFOs spawn in Meteorites
    Martians may pop out of UFOs in hardmode
    The Miner comes when you obtain a Gold Pickaxe and sells Ores+Pickaxes/Drills
    The Mage comes when you have more than 200 mana and sells magic weapons
    The Archer comes when you obtain a Gold Bow and sells Bows/Repeaters
    The Alchemist comes when you obtain a Gravitation Potion and sells buff Potions
    The Alchemist's Son comes along with the Alchemist and sells Healing/Mana
    Potions
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    Coming soon, to an internet near you. Valve time.
    Promos:
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    The items here don't fit into any other section, so I grouped them here together. Shame on them. Shame on them indeed.

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    Other changes (open)
    The Skeleton Finger spawns Skeletron
    The Dungeon Key spawns the Dungeon Guardian
    Life Crystals can be crafted into placeable forms near a Tinkerer's Workshop
    Dungeon Guardian now drops gore and loot
    References to W1K's vile incident are added
    Greater Restoration Potion heals 150 HP and 200 mana
    Greatest Healing Potion heals 200 HP
    Greatest Mana Potion heals 250 mana
    Greatest Restoration Potion heals 200 HP and 250 mana
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    The mod may be divided into sections, but you can still easily download all the sections as a whole. This download link will let you install every single section here, no problem.

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    1.0.0 (open)
    Released
    (0.23.7)


    1.1 (open)
    Added Douche's Hat
    Implemented Bowties and Pac Masks
    Re-sprited Screens
    Added Gem Swords
    Added Platforms
    Added Flails
    Added Enchanted Tier
    Added Dungeon Tier
    Added Night Tier
    Added Hallowed Tier
    Fixed Housing Bug
    Fixed Door Bug
    Minor tweaking and bug fixes
    (0.23.8)


    1.1.1 (open)
    Fixed chest bug
    Added new brick type 'Transparent'
    (0.23.9)


    1.2 (open)
    Added fully functional Iron, Cobalt, Mythril
    and Adamantite Chandeliers

    Added new vanity
    Added new armour
    Added new NPCs
    Dyes can now be placed
    (0.27.2)


    1.3 (open)
    Fixed up the dyes to work with the Universal
    Dye Pack

    Fixed tiles to show the item cursor icon
    Other things that I forgot
    (0.31.0)


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    New Section - Food/Farming
    New Invasion- The Associates
    New Magic System
    Rebalancing

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    Surfpup for making tConfig.
    Omnir for letting me use his Zero sprites. You can find them and many more excellent ones here.
    Lusid for helping with a lot of balancing. We've also been collaborating on ideas; prepare for some amazing content!


    Feedback is appreciated

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  3. Yoraiz0r

    Yoraiz0r The Wizard

    Ohohoh.
    -interested.
     
  4. Classikly

    Classikly Frankenstein

    It's nothing, really. Keep your expectations as low as you can.
     
  5. UnDrac

    UnDrac Green Slime

    1400 items and is 7.4MB


    Hmm, what to do with all those items. I Know ... Make a giant house with nothing but chests and store everything in them xD

    Looking forward to see it released
     
  6. Classikly

    Classikly Frankenstein

    ..whoops. Wrong numbers. It isn't actually 1400 items. My bad. :rolleyes: The file size is still right though.
     
  7. UnDrac

    UnDrac Green Slime

    ... AHEM ...

    Now I really need to think of a strategy on how to store all that shit. xD

    I'm an Item Hoarder, I like to stash everything I find that I don't already have :p
     
    dylanhism likes this.
  8. Yoraiz0r

    Yoraiz0r The Wizard

    Wait until I release the satchels , then =3
    -satchels can basically square your chest - contents up , given the best satchel can hold 20 items , and you can put 20 satchels in a chest-
     
    Axe Garian likes this.
  9. Classikly

    Classikly Frankenstein

    Like a bagpack mod? That's great news, Yorai Yoryi!
     
  10. UnDrac

    UnDrac Green Slime

    Would it be possible to view contents of the satchels while they're in the chest?

    That would be extremely Epic indeed. :D

    Oh wow I can't wait to make a collection of all the best mods in here and play them for 3 months non stop xD
     
  11. Tomi123

    Tomi123 Yellow Slime

  12. Classikly

    Classikly Frankenstein

    What's with that link? And I only released one section of the mod... Sorry about that, I have to do everything inside the BB Code Editor right now because things just aren't working too well for me with the Rich Text Editor. I hope I can get this thread done by the end of today.
     
  13. Kirei

    Kirei Bunny

    Hmm... With all the mods I currently have TConfig is loading for like 2-3 minutes. TOTALLY WORTH IT.
    Nice mod you have there, by the way.
     
  14. Classikly

    Classikly Frankenstein

    I have finally finished the thread. So, yes, all the downloads are up. Go at it, gentlemen. And ladies.
    Edit: Shit, I was not aware of the double-spoilers everywhere. *sigh* And I thought I was done.
     
    ElloJello likes this.
  15. Kirei

    Kirei Bunny

    Oh wait... There's more of them. Good work indeed.
     
  16. Tomi123

    Tomi123 Yellow Slime

    I find a bug, when you open a door it transform into a item or various items, This happened with all doors
     
  17. Kirei

    Kirei Bunny

    I think it's something with TConfig, not the mod. But I'm not sure.
     
  18. Mr.Bear

    Mr.Bear Green Slime

    Wow. The weapon sprites look really good.
     
  19. Classikly

    Classikly Frankenstein

    I immediately take that as sarcasm.
    Hmm.. this isn't a tConfig bug. Something's wrong here. I'll look into it tomorrow.
     
    Omnir likes this.
  20. Mr.Bear

    Mr.Bear Green Slime

    It isn't, I actually really like those sprites.
     

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