This is my tConfig's Modpacks thread. I'll put every work from me in this thread (except Terrariastuck which can be found at its own thread). Hope you'll enjoy my mods! (Sorry guys, removed the Screenshots tab to make things cleaner) Videos (Move your mouse to reveal the content) Videos (open) Videos (close) Video made for the Mods Creation Compendium showing Okiku and Ridley. Video showing the Dark Masks/Okiku boss and some other random things. Video review by cupcakemann95 (Pretty old ones)This is a video made by me (with my brother) showing some of the mods that it includes. Another video including custom bosses. Another one showing my Ivy Plant boss working as it should. Another showing my Death boss. --------------------------------------------------------------------------W1K'S CONTENT PACKS REMIXAfter various months in laziness, here's the remix of my old content packs. All the packs are now together into an huge single pack. Try out the first Terraria bosses ever made, or try out some of the new gems from the guy who people define the best AI coder of the whole community (that's a bunchload of lies but people just love my works so eh).Now with 50 npcs (11 custom bosses), 8 custom pets (1 combat pet), 144 items, game features rebalance and much more to come!Experimental Wiki DownloadMod compiled with the new 7zip tConfig's feature. Source will not get uploaded anymore.to get them, open the obj file of your choice with Win Rar or similiars. Packs list and VersionsMetroid Pack : v1.02Misc Pack : v1.03Monster Hunter Pack : v1.03Touhou Pack : v1.02Warhammer Pack : v1.0MOD-RE-PACK VERSION: 1.0 Requirements Installation Guide (Move your mouse to reveal the content) Installation Guide (open) Installation Guide (close) Installation guide video by cupcakemann95 Or follow the easy installation guide for "niubaiz" below. First of all, install the Requirements (yeah, tConfig. Why would you use a tConfig modpack without tConfig?). Select one of the three available downloads, if a "boring altervista page" comes up, click on "qui", and your download will start. Then, follow the steps below depending on what download of your choice. InstallerDownload it, install it, activate it in tConfig's main menu. Only .objDownload it, put the .obj file into your Documents/My Games/Terraria/ModPacks folder. If it doesn't exist, just create it. Then, activate it in tConfig's main menu. SourceIf you don't know what to do, you'll probably never download this. Or, if the pack is pretty out-dated 'cause I've not updated it for a long time, just follow these steps.1. Download the pack2. Place it in your Documents/My Games/Terraria/ModPacks, and you'll find yourself with a W1K Modpack folder in that directory.3. Run the tConfig Modpack Builder, select my modpack and compile it.4. Done!If the pack is so damn out-dated that the modpack give's you random errors, just "try" to let me know it. Next Version's probable changelog (Emptied at every release) Changelogs Changelogs (Move your mouse to reveal the content) Changelogs (open) Changelogs (close) - Fixed Shadow Dragon's hitbox. - Okiku Doll is now an accessory. It now grants the ability to summon the Shadow Dragon for fast travel purposes. The Shadow Dragon can be toggled through the "P" key when the doll is equiped. - Fixed bugs regarding Ridley's boss music. - Death now has fancy music directly from Castlevania: Lament of Innocence's soundtracks. - Heavy rebalance, AI and graphic tweaks for Okiku. - Different boss musics for Okiku and all forms (Boss 1 for the Dark Shogun Mask, Boss 2 for the Dark Dragon Mask and Boss 3 for Okiku). - Minor tweaks and bug fixes to some NPCs and bosses. - Forest Vampire renamed back to 'Vampire' (this will not cause any incompatibilities with Omnir's vampires, as it used to). - Small cursor's sprite tweak to make it slightly more visible. This feature can be disabled in the Mod Config menu. - Supersonic Boots effect and recipe changed (Increase movement speed by 20%, recipe is 1 Hermes Boots, 10 Feather and 1 Anklet of the Wind). - Movement Speed Overhaul: - Movement speed (max speed, acceleration) is directly dependant from the total movement speed bonus. - High defense reduces movement speed. Movement speed bonus reduces this penalty. - If an high enough speed is reached, extra particles are spawned and the character can run on water as long as the speed is kept high enough. - This feature can be turned on and off from the Mod Config menu. It is recommended to keep it on as most contents are balanced in relation to it. - Enabling or disabling it has no effect if the Terrariastuck mod is loaded, as it has a more advanced and permanently turned on version of the same feature. - The helmets from the Power, Gravity and Varia suits now have a letter in their icon so it is possible to recognize what set they are part of despite being completelly identical in look. - Gravity Suit does not need Cursed Flames to be crafted anymore. It does, instead, require a small amount of X Remnants. - Gravity Suit pieces defense increased to 25 (30 with set bonus included). - Wall Shield and Spiked Shield do not decrease movement speed anymore. - Baseball Cap slightly tweaked to actually look more like an hat than an actual mask. - New prototype combat pet accessory added. In the future, there might be more kind of combat pets (shooting ones, stats increasing ones, etc.). Check New Items list for extra info. New Items: - Companion Bat (Combat Pet) New combat pet accessory. Dropped by most bat enemies (except statue spawned ones) at 1% chance. The pet follows the player like most others and attacks the closest hostile npc (having less than 100 defense) that are in line-of-sight with the player. It deals 3*level damages every 30 frames (0.5 seconds). Exp is gained by keeping the accessory equiped. It takes 5 minutes to reach level 2, time required increases by 5 minutes each level (to go from level 4 to 5, you need 20 minutes). Bat increases in size depending on the level. Level and experience are stored in the accessory and can be freely traded without losing said stats. - Dr.S (Vanity Hat) New vanity mask sold by Cronshade. Reference to the banned TerrariaOnline user, drsonic1. - Gravity Control Device (Consumable) Item to spawn Nightmare. Crafted with 5 Iron Bar, 5 Thick Gel, 10 Pixie Dust and 1 Gravitation Potion at a Mythril Anvil. Works like most other spawners and has no zone restrictions. - Le Melon Head (Vanity Hat) New vanity hat sold by Cronshade. Reference to the banned TerrariaOnline user, Bobrocket. - Mantreads (Accessory) New accessory crafted from 1 Cobalt Shield and 5 Leather at an Anvil. It allows the player to "stomp" on enemies heads. The higher the fall, the higher the damage. Using it without fall-damage-negating accessories doubles the damage it deals. It is a reference to the Team Fortress 2 item by the same name, along with the tooltip referencing one of the Soldier's domination lines, "This American boot just kicked your ass back to Russia!". - X Remnants (Material) New material dropped by Nightmare to craft the Gravity or Fusion suit. New Set: - Fusion Suit New Suit upgrade resembling Samus' Fusion suit from the Metroid Fusion game. It is paired on the same tier of the Gravity Suit, it has similiar bonuses and recipe (requires more X Remnants and less Gravity Cristals) but as a set bonus, along with the Obsidian Skin bonus, it also has 10% movement speed bonus, unlike the Gravity Suit, which has 5 defense instead. It also has no Cobalt Shield bonus. New NPCs: - THE PIZZA GUY (Mob) The Pizza Guy is a new special kind of zombie spawn that deals no damage but is able to open any kind of door instantly, regardless of wether it's a blood moon or not. Its spawn is announced by the message "The Guide orders pizza". - Nightmare (Boss) Nightmare from the Metroid series. It's a new boss, its drops are needed to craft either the Gravity Suit or the brand new Fusion Suit. The boss features a brand new multi-hitboxes system, destroyable projectiles and lot of gravity shenaniganing. - Cronshade Scourdevor (Town NPC) Cronshade Scourdevor will move in as a Town NPC once you have beaten Okiku at least once. She has no real purpose at the moment. She has 10 random dialog lines (8 completelly random ones and 2 blood moon related ones), plus a third button that enables a 20 lines long dialog that explains my own "tConfig's lore", her own story and an introduction to a small "quest" that will be completed at a later time. She also sells two vanity hats, the Dr.S (reference to banned TerrariaOnline user, drsonic1) and the Le Melon Head (reference to banned TerrariaOnline user, Bobrocket). Known Issues: - Nightmare might have some strange behaviors on multiplayer, specifically, it can spam the phase-change particles while receiving damages, it might switch its hitboxes with Gravity Shots temporarily, its weakspot will not change during the second phase, might mix some AI patterns randomly. I did my best to make it playable, yet, none of these issues is present on singleplayer. - An error might come up during the mods loading phase of the dedicated server. It seems to be a tConfig issue and seems to not affect the mod's features in any way. It seems to be related to the new Mod Config options. Let me know if any serious issue comes up. Pre-Repack Changelogs (Move your mouse to reveal the content) Pre-Repack Changelogs (open) Pre-Repack Changelogs (close) Metroid Pack (Move your mouse to reveal the content) Metroid Pack (open) Metroid Pack (close) Version 1.02 (Move your mouse to reveal the content) Version 1.02 (open) Version 1.02 (close) Fixed some recipes having the wrong, old ingredients. Larval Metroid Fixed gores issues. Power Beam Damage : 16 Ridley Fixed projectiles issues. Increased multiplayer compatibility. Damage : (60 Melee) (40 Flame shot) Drop : 10-15 Gravity Crystal Ridley Tail Increased multiplayer compatibility. Damage : 70 Version 1.01 (Move your mouse to reveal the content) Version 1.01 (open) Version 1.01 (close) Baby Metroid (new) Vanity Pet Gravity Crystal (new) value : 30s Dropped by : Ridley (100%) Gravity Suit Set Recipe : Varia Suit Set, 5/10/15 Gravity Crystal, 20/35/50 Cursed Flames Larval Metroid(new) HP : 60 Damage : 30 Defense : 6 Spawn Location : Meteor Spawn Rate : 1/5 Drop : Money : 1s 60c Thick Gel (1-2) : 50% Metroid Capsule (new) Tooltip : 'A capsule with a fake reconstructed Metroid. Maybe it might attract some Space Pirates' Recipe : 10 Soul of Light, 10 Thick Gel with Mythril Anvil Plasma Beam Recipe : 1 Varia Suit Greaves, 10 Gravity Crystal, 35 Cursed Flame Power Beam Recipe : 5 Thick Gel, 250 Musket Ball with Anvil Power Suit Set Recipe : 5/10/15 Thick Gel, 1/1/2 Topaz with Anvil Ridley(new) Boss HP : 20000 Damage : (50 Melee)(30 Flame Shot) Defense : 35 Drop : Money : 8g Baby Metroid (10%) Gravity Crystal (5-10) : 100% Ridley Tail(new) HP : 6000 Damage : 60 Defense : 35 Spawn Location : Ridley’s position Drop : / Thick Gel(new) Value : 5s Dropped by : Larval Metroid (50%) Version 1.0 (Move your mouse to reveal the content) Version 1.0 (open) Version 1.0 (close) First release as a themed modpack. Misc Pack (Move your mouse to reveal the content) Misc Pack (open) Misc Pack (close) Version 1.0.4 (Move your mouse to reveal the content) Version 1.0.4 (open) Version 1.0.4 (close) Renamed Zoodle into Zoodletec to prevent conflicts with Zodletec’s Necro pack. Fixed (hopefully) Zoodletec eventually coming more than once. Zoodletec will now disappear if Zoodletec’s Necro Pack is loaded. Zoodletec will not sell Sister Maggy and Meat Boy if Zoodletec’s Binding of Terraria pack is loaded. Fixed Junglix and Aquatix using the wrong particles. Okiku Drop : Money : 20g Okiku Doll : 100% Okiku Doll Placeable Tooltip: 'The powerfull doll of pure darkness, now turned into a lil' and cute doll.' Tooltip: Break it to turn the doll into a vanity set. You can rebuilt it after with the same pieces. Value : 1g Recipe : Okiku Set Dropped by : Okiku Okiku Set Vanity Tooltip: Can be turned into a doll when all the pieces are together. Dropped by : Okiku Doll Used for : Okiku Doll Version 1.03 (Move your mouse to reveal the content) Version 1.03 (open) Version 1.03 (close) Aquatix (new) Boss HP : 6000 Damage : (Melee : 25) (Spirit Mode Melee : 10) (Projectile : 10) Defense : 18 Drop : Money : 8g Crest of Water : 100% Broken Okiku Increased multiplayer compatibility. Drop : 20g Chao Dropped by : Death (10%), Ivy Plant (5%) Used for : Death Chao, Ivy Chao. Crest of Earth (new) Dropped by : Junglix (100%) Crest of Fire (new) Dropped by : Firax (100%) Crest of Water (new) Dropped by : Aquatix (100%) Damned Soul Increased multiplayer compatibility. Dark Dragon Mask Increased multiplayer compatibility. Dark Shogun Mask Increased multiplayer compatibility. Death Caster (new) HP : 100 Damage : (Melee : 50) (Shadow Shot : 30) Defense : 18 Spawn Location : Dungeon, HardMode Drop : Money : 3s Golden key : (5%) Bone : 1-2 (95%) Death Chao (new) Vanity Pet Recipe : 1 Chao, 30 Obscure Essence with Mythril Anvil. Desert Scorpion AI tweaked. Increased movement speed. Fiery Egg (new) Spawns Firax. Dropped by : Imp (5%) Firax (new) Boss HP : 6000 Damage : (Melee : 30) (Spirit Mode Melee : 10) (Projectile : 14) Defense : 18 Drop : Money : 8g Crest of Fire : 100% Fire Queen Increased multiplayer compatibility. Increased projectiles firing speed. Grassy Egg (new) Spawns Junglix. Dropped by : Hornet (2%) Ivy Chao (new) Vanity Pet Recipe : 1 Chao, 25 Ivy Root with Mythril Anvil. Ivy Plant Spawn rate : 1/200 Jungle Spider AI tweaked. Increased movement speed. Increased agility. HP = 300 Defense = 30 Junglix (new) Boss HP : 6000 Damage : (Melee : 25) (Spirit Mode Melee : 10) (Projectile : 14) Defense : 18 Drop : Money : 8g Crest of Earth : 100% Magma Set Fixed a bug where particles didn’t hide when any vanity item was worn. Medusa Head Sprite changed. Magma Golem AI tweaked. Okiku Increased multiplayer compatibility. Parasprite Increased multiplayer compatibility. Spawn Rate : 1/25 Slugger Increased multiplayer compatibility. Supersonic Boots Removed Rocket Boots effect. Removed Defense Reduction. Tooltip : Supersonic movement speed. Speed increases with movement speed bonus. Doesn't work if Hermes Boots or Spectre Boots are equipped. Recipe : 20 Soul of Fright,1 Hermes Boots,20 Feather,20 Soul of Light with Mythril Anvil Watery Egg (new) Spawns Aquatix. Dropped by : Shark (10%) Wooden Comb Sprite changed. Zoodle (new) Town NPC HP : 600 Defense : 15 Spawn Condition: Hardmode, No one of ZoodleTec's modpacks loaded (Binding of Issac and Necro Pack) Sells : Zoodle’s Alien Mask Zoodle’s Alucard Set Zoodle’s Lisa Set Zoodle’s Maria Set Zoodle’s Meat Boy Zoodle’s Ritcher Belmont Set Zoodle's Meat Boy Zoodle’s Sister Maggy. Zoodle’s Alien Mask (new) Vanity Dropped by : Zoodle (For Sale) Value : 20g Zoodle’s Alucard Set (new) Vanity Dropped by : Zoodle (For Sale) Value : 90g Zoodle’s Lisa Set (new) Vanity Dropped by : Zoodle (For Sale) Value : 90g Zoodle’s Maria Set (new) Vanity Dropped by : Zoodle (For Sale) Value : 90g Zoodle’s Meat Boy (new) Vanity Pet Dropped by : Zoodle (For Sale) Value : 60g Zoodle’s Richter Belmont Set (new) Vanity Dropped by : Zoodle (For Sale) Value : 90g Zoodle’s Sister Maggy (new) Vanity Pet Dropped by : Zoodle (For Sale) Value : 60g Version 1.02 (Move your mouse to reveal the content) Version 1.02 (open) Version 1.02 (close) NPC’s spawn rate reduction if the player is close to Town NPCs. Baseball(new) Value : 5s Dropped by : Slugger (1, 10%) Used for : Sandman Baseball Hat(new) Vanity Head Slot Tooltip : 'Contrary to popular beliefs, this hat doesn't give psychic powers.' Value : 15s Dropped by : Slugger (1, 1%) Element of Harmony (new) Accessory Tooltip='Friendship is magic, they said. Go make some friends, they said.' Minor stats improvement while close to a friend with the same accessory equiped. Every player must be in the same team. Players sparkle when the effect is applied. Effects : +2 Defense +10% Move Speed +5% Magic Damage +5% Melee Damage +5% Ranged Damage +10% Melee Speed +2 Magic Critic Chance +2 Melee Critic Chance +2 Ranged Critic Chance -10% Mana Cost Value : 2g 50s Recipe : 20 Gold Bar, 5 Diamond, 15 Soul of Light, 10 Soul of Sight at a Mythril Anvil. Jungle Spider Fixed a bug where they didn’t spawn when an Ivy Plant was around. Sandman (new) Sword Damage : 8 (Melee) Knockback : Insane Speed : Fast Tooltip : 'Throws baseball able to stun the living crap outta anybody dumb enough.' Hold R while attacking to throw a Baseball. 3 seconds cooldown between every ball. The user must hold the weapon to recharge the ball. A sound is played when fully charged. The ball deals half of the weapon’s damage and confuses the target. The debuff’s time changes according to the distance traveled by the ball. Value : 1g Recipe : 100 Sand Block, 5 Iron Bar, 50 Wood, 1 Baseball at an Iron Anvil. Slugger (new) NPC HP : 60 Damage : (18 Melee) (10 Ranged) Defense : 10 Spawn Location : Forest, Night, close to players with at least 10 defense. Spawn Rate : 1/10 Drop : Money : 1s Baseball : 10% Baseball Hat : 1% Forest Vampire Fixed a bug where they spawned even if a player had less then 10 defense. Version 1.01 (Move your mouse to reveal the content) Version 1.01 (open) Version 1.01 (close) Fixed compatibility issues with other modpacks regarding Paper related recipes. Broken Okiku Drop : 3g -> 10g Mystery Ticket Recipe : 1 -> 30 Paper Ominous Mask Fixed summon problems. Parasprite (new) HP : 10 Damage : 50 Defense : 0 Spawn location : Surface Hallow, Hardmode Spawn Rate : 1/10 Money Drop : 5c Version 1.0 (Move your mouse to reveal the content) Version 1.0 (open) Version 1.0 (close) First release as a themed modpack. Broken Okiku HP : 5000/10000 Damage : (60 Melee) (20 Bloody Cross) (24 Bloody Saw) (20 Hack Mask) (18 Bloody Knife) Defense : 50 Drop : 3g Damned Soul HP : 2000 Damage : (60 Melee) (24 Obscure Shot) Defense : 18 Spawn Location : with Dark Shogun Mask Dark Dragon Mask HP : 10000 Damage : (22 Obscure Drop) Defense : 30 Dark Shogun Mask HP : 12000 Defense : 32 Okiku HP : 10000/10000 Damage : (60 Melee) (20 Obscure Cross) (24 Obscure Saw) (20 Crazy Mask) (18 Obscure Knife) Defense : 40 Ominous Mask Effect : Summons the Dark Shogun Mask. Recipe : 5 Obscure Essence, 10 Rotten Chunk, 20 Bone, 20 Wood at a Demon Altar. Shadow Dragon HP : 4000 Damage : (80 Head) (40 Body) (40 Tail) Defense : (10 Head) (20 Body) (20 Tail) Spawn Location : Spawned by Dark Dragon Mask Vampire Renamed to “Forest Vampire” Monster Hunter Pack (Move your mouse to reveal the content) Monster Hunter Pack (open) Monster Hunter Pack (close) Version 1.03 (Move your mouse to reveal the content) Version 1.03 (open) Version 1.03 (close) Chao Dropped by : Rathalos (10%) Used For : Ratha Chao. Rathalos Fixed projectiles issues. Increased multiplayer compatibility. Ratha Chao (new) Vanity Pet Recipe : 1 Chao, 25 Rathalos Scale with Mythril Anvil. Yian Kut Ku Fixed projectiles issues. Increased multiplayer compatibility. Spawn : Night, Floating island height, at least one boss defeated/Hardmode reached. Spawn Rate : 1/50 (no hardmode) or 1/75 (hardmode). Version 1.02 (Move your mouse to reveal the content) Version 1.02 (open) Version 1.02 (close) Fixed Rathalos and Yian Kut Ku projectiles. NPC’s spawn rate reduction if the player is close to Town NPCs. Version 1.01 (Move your mouse to reveal the content) Version 1.01 (open) Version 1.01 (close) Fixed compatibility issues with other modpacks regarding Paper related recipes. Version 1.0 (Move your mouse to reveal the content) Version 1.0 (open) Version 1.0 (close) First release as a themed modpack. Touhou Pack (Move your mouse to reveal the content) Touhou Pack (open) Touhou Pack (close) Version 1.02 (Move your mouse to reveal the content) Version 1.02 (open) Version 1.02 (close) NPC’s spawn rate reduction if the player is close to Town NPCs. Version 1.01 (Move your mouse to reveal the content) Version 1.01 (open) Version 1.01 (close) Increased compatibility with other modpacks regarding Paper related recipes. Version 1.0 (Move your mouse to reveal the content) Version 1.0 (open) Version 1.0 (close) First release as a themed modpack. Warhammer Pack (Move your mouse to reveal the content) Warhammer Pack (open) Warhammer Pack (close) Version 1.0 (Move your mouse to reveal the content) Version 1.0 (open) Version 1.0 (close) First release as a themed modpack. Space Suit Set Removed -15% movement speed penality. Terminator Suit Set Removed -15% movement speed penality. Pre content split changelogs (older ones) (Move your mouse to reveal the content) Pre content split changelogs (older ones) (open) Pre content split changelogs (older ones) (close) Version 0.2.72 (Move your mouse to reveal the content) Version 0.2.72 (open) Version 0.2.72 (close) Bolter New Sprite Heavy Bolter New Sprite Paper Debug script disabled. (again) Plasma Beam Removed gravity effect Added light effect Minor AI’s improvements Power Beam Removed gravity effect Added light effect Minor AI’s improvements The Ripper New Sprite Yian Kut-Ku Fixed some spawn condition issues. Projectile’s delay reduced. (2,5 seconds to 1,5 second) Youkai Buster Removed gravity effect Added light effect Minor AI’s improvements Minor graphic’s tweak Youkai Repellent Charm Removed gravity effect Minor AI’s improvements Version 0.2.7 (Move your mouse to reveal the content) Version 0.2.7 (open) Version 0.2.7 (close) Updated for the latest tConfig's version. Compatible with tConfig's auto updater. Djinn Recipe : Ku Cutter (added) Chick Decapitator (added) Damage : 19 (Melee) Speed : Very Slow Recipe : 20 Kut Ku Scale with Anvil Value : 1g Used for : Red Wing Golden Feather (added) Effect : Summons Yian Kut-Ku Recipe : 5 Gold Bar, 10 Feather Ku Cutter (added) Damage : 16 (Melee) Speed : Average Effect : 2 more defense while attacking Recipe : 10 Kut Ku Scale with Anvil Value : 1g Used for : Djinn Kut Ku Scales (added) Dropped by : Yian Kut Ku (10-15, 100%) Kut-Ku Set (added) Helmet : 4 Defense, +2% Ranged Damage Greaves : 4 Defense, +3% Ranged Damage Breastplate : 5 Defense, +5% Ranged Damage Bonus Set : +15% Movement Speed Recipe : 15/20/25 Kut Ku Scale with Anvil Total Value : 2g Used for : Rathalos Set Rathalos Set Rathalos Breastplate Recipe : Kut Ku Breastplate (added) Rathalos Helmet : Recipe : Kut Ku Helmet (added) Rathalos Greaves : Recipe : Kut Ku Greaves (added) Red Bludgeon Recipe : Yellow Bludgeon (added) Red Tail Recipe : Yellow Tail (added) Red Wing Recipe : Chick Decapitator (added) Space Set (added) Helmet : 8 Defense, -5% Movement Speed Greaves : 8 Defense, -5% Movement Speed Breastplate : 9 Defense, -5% Movement Speed Bonus Set : +5 Defense Recipe : 25/30/35 Ceramite Bar with Anvil Total Value : 7g Used for : Terminator Set Terminator Set (added) Helmet : 11 Defense, -5% Movement Speed Greaves : 15 Defense, -5% Movement Speed Breastplate : 24 Defense, -5% Movement Speed Bonus Set : +10 Defense Recipe : Space Suit Set, 15/20/25 Ceramite Bar, 5/10/15 Adamantite Bar with Mythril Anvil Total Value : 7g Vampire Only spawns for player with more then 10 defense. Wyvern Blade Recipe : Yian Blade (added) Yellow Bludgeon (added) Damage : 23 (Melee) Speed : Snail Recipe : 15 Kut Ku Scale with Anvil Value : 1g Used for : Red Bludgeon Yellow Tail (added) Damage : 17 (Melee) Speed : Fast Recipe : 15 Kut Ku Scale with Anvil Value : 1g Used for : Red Tail Yian Blade (added) Damage : 18 (melee) Speed : Slow Recipe : 15 Kut Ku Scale with Anvil Value : 1g Used for : Wyvern Blade Yian Kut-Ku (added) Damage : 16 (Melee) 10 (Flame Shot) Defense : 8 HP : 3200 Spawn : Floating Island Height, at least one boss defeated Spawn Rate : 1/75 Drop : 10-15 Kut Ku Scale (100%), 1-2 Topaz (10%) Value : 3g Version 0.2.6 (Move your mouse to reveal the content) Version 0.2.6 (open) Version 0.2.6 (close) Cursed Flower (added) Summons Ivy Plant into the Underground Jungle. Recipe : 5 Soul of Light, 10 Jungle Spore, 5 Stinger, 1 Vine with Demon Altar. Death New sprite and animation. Complete AI’s revision. Gores added. Desert Scorpion Life : 220 Damage : 50 Defense : 35 Location : Desert, Hardmode (1/4) Drop : 3s, Scorpion Scale (75%) Fire Queen Gores added. Ivy Plant New sprite. Spawn issues fixed. Gores added. Jungle Spider (added) Life : 250 Damage : 70 Defense : 25 Location : Underground Jungle, Hardmode (1/4) Drop : 3s, 1-2 Cobweb (75%) Koumajou Set Total Value : 75s -> 15s Magma Golem Gores added. Magma Tooth (added) Damage : 59 (Melee) Speed : Very Slow Effect : 50% chance to apply “On Fire!” debuff. Recipe : 1 Fiery Greatsword, 10 Magma Essence, 60 Bone with Mythril Anvil Valure : 5g Medusa Head (added) Life : 40 Damage : 60 Defense : 0 Location : Dungeon, Hardmode (1/2) Drop : 2s, Golden Key (2%), 1-2 Bone (95%) No Good Fly Gores added. Power Up Icon Value : 5s -> 1s Rathalos Projectiles now goes through tiles. Gores added. Rumia Gores added. Death sound changed. Rumia’s Set Value : 75s -> 15s Scorpion Set (added) Vanity Total Value : 15s Recipe : 15 Scorpion Scale (5*pieces) Scorpion Scale (added) Value : 5s Used for : Scorpion Set Dropped by : Desert Scorpion (1,75%) Supersonic Boots (added) Accessory Effect : Halved defense stat. Supersonic movement speed. Rocket Boots effect included. Extra infos: These boots are made for break the actual Terraria’s movement speed limit. Max speed and acceleration are greater then Hermes Boots’ one, depending on player’s currently movement speed bonuses. With normal movement speed = 6 horizontal max speed. (Hermes/Spectre Boots) With +60% total movement speed = 10 horizontal max speed. Not working if Hermes Boots or Spectre Boots are equiped. Recipe : 1 Spectre Boots, 20 Soul of Fright, 20 Soul of Light, 20 Feather with Mythril Anvil. Value : 20g. Undead Caster Gores added. Vampire Spawn location fix. Gores added. Version 0.2.5 (Move your mouse to reveal the content) Version 0.2.5 (open) Version 0.2.5 (close) Bloodseeker Damage : 26 -> 22 Recipe : 20 -> 10 (Vampire Blood) Effect : 1/10 damage heal in PvP applied to double damag, instead of the normal one. Visual Effect : Redone. Bloody Skull Recipe : 10 -> 5 (Vampire Blood) Chainsword Value : 2g 65s 50c -> 10g Death Spawn Rate : 100 -> 150 AI : Teleports away if everyone dies. Death’s Scythe Value : 3g -> 30g Djinn Value : 2g 50s -> 10g Effect : 5 -> 10 Defense bonus. Fire Queen Spawn Rate : 1/3 -> 1/10 Drop : 7s 50c, 1 Magma Essence (1/4 -> 1/2) Galaxia Value : 3g -> 30g GOL-Sniper Magnum Value : 3g -> 30g Visual Effect added. Increased projectile’s speed. Heavy Bolter Value : 6g -> 30g Koumajou Set (added) Vanity Recipe : 15 Power Up Icon (total) Magi Musket Value : 5g -> 30g Magma Golem (added) Life : 500 Damage : 80 Defense : 42 Location : Underworld, Hardmode Drop : 5s, 1 Magma Essence (1/10) Magma Set Beastplate Defense : 18 -> 9 Greaves Defense : 12 -> 8 Helmet Defense : 8 -> 7 Masamune Value : No Value (bug) -> 10g Mimetic Set Hat Defense : 8 Pants Defense : 10 -> 9 Suit Defense : 14 -> 10 Obscure Scythe Value : 80s -> 2g Plasma Beam Value : 3g -> 10g PPSh-41 Value : 6g -> 30g Red Bludgeon Value : 3g 25s -> 5g Red Tail Value : 3g 50s -> 5g Red Wing Value : 2g 50s -> 5g Rathalos HP : 9000 -> 18000 AI : Flies away if everyone dies. Rumia Value : 10s -> 2s Drop : 1 to 3 -> 1 to 2. knockBackResist bug fix. Spiked Wall Value : 6g -> 20g Starstorm Value : 6g -> 10g Aim related fix on Multiplayer. Stone Platform (added) Recipe : 2 Stone Block Wall Shield Value : 6g -> 20g Wand of Darkness Damage : 8 -> 6 Recipe : 10 -> 6 (Rotten Chunks) Wand of Fire Damage : 18 -> 14 Wyvern Blade Damage : 2g 25s -> 5g Youkai Buster Value : 4g -> 10g Recipe : 1000 Paper -> 1 Youkai Repellent Charm Version 0.2.4 (Move your mouse to reveal the content) Version 0.2.4 (open) Version 0.2.4 (close) Added a new hardmode magic set. The Magma Set! Added a new hardmode mob to the underworld, the Fire Queen. It drops Essences for craft the armor if combined with the Molten Set. A great number of existing weapons have been balanced: Bolter : 32 Damage --> 24 Damage. Chainsword : 45 Damage --> 50 Damage, 6 Adamantite Bars needed for crafting instead of 10. Laser Broadsword : 26 Damage --> 23 Damage. Magi Musket : Less fire delay. Obscure Scythe : 61 Damage --> 46 Damage. Starstorm : 30 Damage --> 20 Damage. Scythe : 29 Damage --> 19 Damage, added 5 Shadow Scales for crafting requirements. Version 0.2.3 (Move your mouse to reveal the content) Version 0.2.3 (open) Version 0.2.3 (close) Added four new pre-hardmode weapons. (Wooden Slingshot, Wooden Wand, Wand of Fire, Wand of Darkness) Added a new ammo type for the Wooden Slingshot. (Grain Stone) Added a new pre-hardmode NPC in the Cavern layer for obtain the new Wands weapons. (Undead Caster) Version 0.2.2 (Move your mouse to reveal the content) Version 0.2.2 (open) Version 0.2.2 (close) Reduced Death's spawn chance to 1 on 150 (before it was 1 on 100). Now only one boss can spawn at the same time (only naturally, probably you can always spawn more of em' with items, but it's your fault if you guys do something crazy like that). Added a new hardmode magic weapon, the Magi Musket. Fixed a bug with the custom accessories (Wall Shield, Spiked Wall) where prefixes had no effects on the player who equiped them. Did a balance tweak to the GOL-Sniper Magnum. It will now convert every Crystal Bullet fired into a Cursed Bullet. Version 0.2.1 (Move your mouse to reveal the content) Version 0.2.1 (open) Version 0.2.1 (close) Fixed recipe related problems with tiles required for crafting (hopefully). Fixed crafting ammount for Youkai Repelling Charms and Youkai Busters. Added a new Vanity Pet item resembling a neutral Chao from Sonic the Hedgehog series. Now every custom boss (Death, Ivy Plant and Rathalos) have a 2% chance (1 on 50) to drop the Chao vanity pet. Version 0.2 (Move your mouse to reveal the content) Version 0.2 (open) Version 0.2 (close) Fixed recipe related problems with tiles required for crafting. Fixed the problem that was making custom ranged weapons (Bolter, Heavy Bolter, Thompson, PPSh) to fire regular Musket Balls with every type of ammo used. Changed spawn conditions for certain npcs: Death now spawns in the Forest biome during Blood Moons (1/100 rateo) in Hardmode. Ivy Plant now spawns in the Underground Jungle biome (1/100 rateo) in Hardmode. Rumia now spawns in the Forest biome during Night (1/50 rateo). Vampire now spawns in the Forest biome during New Moon Nights (1/10 rateo). Added the Ivy Root and the Mimetic set of armors. Now Ivy Plant can drop from 10 to 30 Ivy Roots. -------------------------------------------------------------------------TerrariastuckA MS Paint Adventures inspired mod.Being a quite big project, it does actually have its own thread.Check it out!--------------------------------------------------------------------------Mini Mods This part of the thread will include a new part of my packs, called "Mini Mods", that will include small modpacks with mostly small modifications. Balance Modifier (Terraria 1.0.5) Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler This small and simple mod's job is to bring the pre-hardmode's stuffs balance (items and npcs) to the old Terraria 1.0.5's one. Why this? When 1.0.6 came out, there were a lot of mechanic changes that were supposed to make the game harder, but with that, a pretty huge rebalance came out too, which toned down the game's difficulty a lot. Every item and npc's stat is brought down to their old 1.0.5 ones, for nostalgia and/or difficulty purposes. Note: There's a bug regarding the armor sets' texts. Once the full set is worn, the tooltip explaining the set effect will show up, but it'll be the vanilla one (1.1's). The old 1.0.5 effects will be applied the same regardless of the set text. The armor sets effects are: - Shadow : 15% increased melee speed. - Meteor : Space Gun costs 0 mana. - Necro : 30% increased movement speed. - Jungle : 25% reduced mana usage. - Molten : 15% extra melee damage. DownloadMod compiled with the new 7zip tConfig's feature. Source will not get uploaded anymore. to get them, open the obj file of your choice with Win Rar or similiars. Big thanks to MurrayZero (my brother) who worked on most of it. Difficulty Changer Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler This modpack objectives are to make Terraria harder or easier depending on your choice. Do you think Terraria's too hard or you want an extra challenge? So these modpacks are the one that suits for you! The modpack is supposed to work also with custom contents (like Zoodletec's modpack or Omnir's modpack). If you find any incompatibility, reporting it will help me making the modpack more compatible. Modes can be switched in tConfig's Modpacks menu, simple as loading a normal modpack. The Easy mode includes:20% less HP for every NPC.20% less damage from every NPC.20% less defense for every NPC.10% more knockback on every NPC.10% less damage from every hostile projectile. The Hard mode includes:20% more HP for every NPC.20% more damage from every NPC.20% more defense for every NPC.10% less knockback on every NPC.10% more damages from every hostile projectile.The Hard (Boss Only) mode includes:Same boosts as Hard, but only to boss npcs and their parts (like Skeleton Hands, Eater of World Tail, etc). Projectiles are not changed in this pack (nor do Boss ones). Custom bosses are supported as long as their Boss ini parameter is set to true. To-do: Multiplayer Rebalance pack. DownloadMod compiled with the new 7zip tConfig's feature. Source will not get uploaded anymore. to get them, open the obj file of your choice with Win Rar or similiars. Hunger System Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler As we all know, Terraria got his strength by its greatest variety of biomes and its great variety of equipments. We all love Terraria because of that. But, well, what about the Survival side of it? There isn't really much that can describe it as a Survival game even if it shares the same Sandbox trait with Minecraft. Well, this modpacks's what is supposed to solve this. Have you ever dreamed a Terraria which gives more importance on the Survival side? Here it is, the Core of it, the Hunger System! Features- Completely new and custom Hunger system. Players will now start to get hungry when moving too much around. The max food level ranges from 0 to 100. - The food level will only go down when the player is moving. It takes 13 minutes of constant movement to empty an entire food bar. - A food level above 80 will grant a permanent Well Fed bonus and a food level under 20 will grant a permanent Weak debuff. Fixed the double magic damage bonus on Well Fed. It's not possible to obtain these buffs and debuffs anymore if not through the hunger system. - A food level that equals to 0 will cause the player's life to go down by 3 every second. - The player will regain a full food bar on death. Not working in case of PvP death (not tested). - New UI bar on the up-right corner showing the food level. Putting the mouse pointer over the bar shows the current food level. - Vanilla food (Glowing Mushrooms, Mushrooms, Goldfishes and Bowl of Soups) will now fill the food bar (by 5, 10, 20 and 40 respectively) and removed every heal effect or buff effect from them. - Vile Mushrooms can be eaten to fill the food bar of 10 units. However, this will cause a 10 seconds Poison debuff. - Fish Statues will no longer drop Goldfishes when wired. - Supports custom items! Check this small and simple example modpack. Version : 1.3DownloadMod compiled with the new 7zip tConfig's feature. Source will not get uploaded anymore. To get them, open the obj file of your choice with Win Rar or similiars. Changelog (Move your mouse to reveal the content) Changelog (open) Changelog (close) Version 1.3 - Fixed a bug where player's life went negative instead of making the player die once 0 is reached. - Life's reduction when hunger is 0 is now scaled with player's max life (example, if the player's max life is 100, the player loses 1 HP each frame, if it's 400 instead, the player loses 4 HP). Version 1.2 - Hunger bar deplete speed decreased. - Fixed a bug where all player restored hunger when a food item was used. - Fixed a bug where hunger didn’t restore on death. - Hunger filling method changed to “W1K_Food(Player player, int food)”. - Added new features to manage vanilla item’s food values. The values resets on pre-update. Those values can be changed by the following methods: W1K_MushroomValueSet(Player player, int value) W1K_VileMushroomValueSet(Player player, int value) W1K_GlowingMushroomValueSet(Player player, int value) W1K_GoldfishValueSet(Player player, int value) W1K_SoupValueSet(Player player, int value) - Added new float value called “ReductionMultiplier” to increase/decrease the hunger bar depleting speed. The value resets on pre-update. The default value is set to 1 and can be changed through the following methods: W1K_ReductionMultiplierSet(Player player, int value) W1K_ReductionMultiplierAdd(Player player, int value) W1K_ReductionMultiplierMultiply(Player player, int value) Liquid Modifier Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler This simple modpack which totally wasted like 4 hours of my life has a simple feature. It removes every liquid under placed tiles. That's right, remember the old days when you could easily get rid of the damn lava with just some sand? They're back! How it works is pretty simple. It checks for tiles in range (range is 6 tiles on every direction) and if the liquid value for them is not 0, it changes it and removes the liquid. Plain and simple. Download Position Saver Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Bored of being forced to start again from your spawn point after logging out or crashing from your world? Bored of people abusing the login system to teleport themselves to the spawn point instead of using the Magic Mirror? This simple modpack will solve those problems. It will save your position on logout and then load it back on login! It will save the player's name and position in the world's data and load it back when needed. It will also save the "falling timer", so logging out to prevent fall damages will not work. Known bugs- Multiplayer might not work properly. Version: 1.1Download -------------------------------------------------------------------------- Others This part of the thread will include works not directly related to tConfig modpacks. The Binding of Isaac Soundtracks Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Are you a The Bindong of Isaac fan and want its awesome game soundtracks into your Terraria? Then you're in the right place. This mod will change each of Terraria's music tracks into The Binding of Isaac's ones. Now for a full list of tracks changes. Overworld Day -> Sacrificial Eerie (or also called Evil) -> Dreadful Overworld Night -> Repentant Title Screen -> The Binding of Issac (main theme) Underground -> Apostate Boss 1 -> Divine Combat Jungle -> Greed Corruption -> Atonement Underground Corruption -> A Mourner Unto Sheol The Hallow -> Peace Be With You Boss 2 -> Enmity of the Dark Lord Underground Hallow -> Lament of the Angel Boss 3 -> My Innermost Apocalypse Here, for a full list and preview of the original The Binding of Isaac soundtracks. Installation Extract the file "Wave Bank.xwb" into Terraria/Content folder and overwrite the old file. Is higly recommended to make a backup of the old file to revert the changes back in need. Download All rights reserved to Danny Baranowsky, original composer of The Binding of Isaac's soundtracks. --------------------------------------------------------------------------Credits PC Games Online WorldMy italian gaming community. The first modpack was born there with most of the ideas, so, it deserves most of the credits. MurrayZero (my brother) - For helping me with topic's order, some sprites and for beta testing.Surfpup - For making tConfig and helped me understanding its features.Zeno - For his awesome sprites made appositely for this mod.Omnir - For his support and his awesome sprites.Soran - For his support and his Masamune's sprite. Frikman & Suika Ibuki - For the touhou-related sprites, taken from the texturepack 'Tourraria - Another Touhou Texturepack'.Zoodletec - For his awesome sprites. He helped me probably most of anyone else with them. Get all mah cookies.Yoraiz0r - For his help with some codes, mostly ModWorld and ModPlayer ones. Thank ya dud.Zero-Exodus - For being a cool guy and contributing with the Chao extra forms (Ratha/Ivy/Death Chao).houhu12 - Dem pizza guy sprite.Geneen - Gravity Control Device's sprite. I've used quite a great amount of custom sprites, so, if you find someone's sprites and i've not given credits to it, just let me know the mistake. For supporters and who want to help makin' this mod well-known through the forum. Sigs (Move your mouse to reveal the content) Sigs (open) Sigs (close) Code: [URL='http://www.terrariaonline.com/threads/wip-w1ks-modpacks-tconfig.76101/'][IMG]http://wik10.altervista.org/imgs/TerrariaPGOW/W1KModpack.png[/IMG][/URL] Code: [URL='http://www.terrariaonline.com/threads/wip-w1ks-modpacks-tconfig.76101/'][IMG]http://wik10.altervista.org/imgs/TerrariaPGOW/W1KModpack2.gif[/IMG][/URL] Friend's works. Just give a look at em, 'k? Kjulo's DLC PacksSome interesting DLC's packs that includes new set of armors. Just look at it, The Spike is awesome. :3 Obsidian's ModA nice made modpack with a great variety of new items, npcs, an awesome NPC randomization code and a parallel world system! Omnir's ModpacksOne of the most well-known tConfig's mods pack on this forum containing a huge variety of new weapons, armors, vanity and npcs! Yoraiz0rs's Phantasmagorical AmplificationIf you think that your end-game isn't overpowered enough, this is the best choice for you. Awesome ideas, awesome codes, awesome contents. Zoodle's Content PacksYup, that's mah zoodly there. After a lof of works for my modpack and Obsidian's, he made hisown content packs. Pretty awesome ones and he puts a lot of effort in them.