This is my first mod project for Terraria, so I decided to do something that is both relatively easy and which I've wanted to have for a while now: trenchcoats. I started out by taking the Arms Dealer's sprite and editing out everything besides the coat, then I edited further myself.Along the way I decided to add in another thing I wanted: katanas. I know there's already a special katanas mod, but it's not compatible with the latest tConfig and can't be rebuilt since Fish Bowl has fallen off the edge of the Earth. Also, I don't like it.Download:Source, Obj, and Installer all in one RarHow To Install:Just download the rar and use the installer inside. You will need the latest tConfig installed , along with the Terraria Launcher GUI. You can get both of those in this thread here, if you don't have them already.** *Well, it would be nice to let you all download the pack and see the new katanas and whatnot on your own, but since I know some of you will want to have it spoiled... Miscellaneous (Move your mouse to reveal the content) Miscellaneous (open) Miscellaneous (close) Monster OrbsCrystallized monster blood obtained by killing enemies in special biomes.Red - UnderworldYellow - DesertGreen - JungleBlue - OceanPurple - CorruptionWhite - SkyDeathweed HookahAllows you to smoke deathweed for the Death Trip buff, which greatly increases defense while simultaneously poisoning and blinding you. I want to redo the sprite.Obtained: Purchased from the SorcererSalamander ForgeAllows working with special metals. See the Muramasa section.Obtained: Purchased from the SorcererSorcererTown NPC, spawns in Hardmode. Coats and Pants (Move your mouse to reveal the content) Coats and Pants (open) Coats and Pants (close) Trenchcoat (Brown)Vanity ItemRecipe: 10 LeatherBlack TrenchcoatVanity ItemRecipe: 10 Leather, 3 Black Dye Red, Yellow, Green, Blue, Purple, and White TrenchcoatsVanity ItemsRecipe: 10 Leather, 5 of their respective monster orbChapsVanity ItemRecipe: 5 LeatherBlack ChapsVanity ItemRecipe: 5 Leather, 1 Black Dye Red, Yellow, Green, Blue, Purple, and White ChapsVanity ItemsRecipe: 5 Leather, 3 of their respective monster orb Katanas (Move your mouse to reveal the content) Katanas (open) Katanas (close) BokkenRecipe: 10 Wood, 2 SilkGeneric Katanas - Copper, Iron, Silver, GoldRecipe: 10 of their respective metal barsChi no Tsuki (based on Light's Bane)Recipe: 10 Demonite Bars(And a cookie to you if you immediately got the name.)Rose Stem Bokken (based on Blade of Grass)Recipe: 8 Wood, 10 Jungle Spores, 12 Stingers, 1 Jungle Rose(Scatters rose petals when swung. It's cute.)Hiryuu (based on Molten Greatsword)Recipe: 35 Hellstone Bars(I really like how the dragon head design came out.)Cobalt Daikatana (based on Cobalt Sword)Recipe: 10 Cobalt Bars(I wasn't sure what to do with this one, since the cobalt sword is already like a katana, but I'm happy with how it came out. Also, as for why it's called a daikatana, just look at the weapons compared to your player sprite - they're huuuuge!)Mythril Daikatana (based on Mythril Sword)Recipe: 11 Mythril BarsAdamantite Daikatana (based on Adamantite Sword)Recipe: 12 Adamantite Bars(Never liked the adamantite weapons' appearance. Sadly, even though I am proud of the work I did here, I still don't like adamantite. )Kusanagi (Hallowed Daikatana)Recipe: 1 Cobalt Daikatana, 1 Mythril Daikatana, 1 Adamantite Daikatana, 20 Souls of Might Muramasa Paths (Move your mouse to reveal the content) Muramasa Paths (open) Muramasa Paths (close) Since the new katanas make the Muramasa kind of meaningless, I decided to make it a little more interesting. The Muramasa you find in the dungeon, it turns out, is not the weapon's true form. Once you reach hardmode the Sorceror will spawn. From him, you need to buy this thing:Salamander ForgeUsing that you can work with some new materials. For one:Damascene BarRecipe: 2 Demonite Ore, 5 Pearlsand BlocksRepaired MuramasaRecipe: 1 Muramasa, 10 Damascene BarsUnfortunately, while the Muramasa might be repaired it's not very helpful. The pure Muramasa demands a blood sacrifice, and remember how I described the monster orbs as "crystallized monster blood?" Should be pretty easy to get those, right?Aka, Kiiro, Midori, Ao, Kuro, and Shiro MuramasasRecipe: 1 Repaired Muramasa, 5 of their respective monster orbBut wait! There's more than just colored Muramasas! Each of them has another upgrade! You'll first need some of these, though:Orichalcum BarRecipe: 5 Cursed Flame, 1 Soul of Sight, 1 Soul of Light, 1 Soul of NightCombine your colored Muramasa with 10 of those to get its ultimate form. (Hope you're up for killing lots of Twins!)AsuraThe Aka (Red) Muramasa's ultimate form. Has a chance to ignite, but also has an added ability. When below 1/4 health you get the Demonic Rage buff, sharply raising your melee attack abilities!ZantetsukenThe Kiiro (Yellow) Muramasa's ultimate form. It's a dao weapon, so it has a chance to confuse enemies (though much less of a chance then the Dao of Pow) but it also gives you immunity to the three "mummy curses" - silence, slow, and confusion.MurasameThe Midori (Green) Muramasa's ultimate form. Infused with planty goodness, grants the power of photosynthesis, giving regeneration when in well-lit areas. If the light is bright enough you get even greater regeneration.GojiraThe Ao (Blue) Muramasa's ultimate form. The Gojira is kind of a straight-forward weapon. It doesn't cause debuffs and its only benefit to you is water-breathing and swimming, but it's very powerful and huge - the second-largest sword in the game, in fact, just a little smaller then the Breaker Blade!ZeroThe Kuro (Black) Muramasa's ultimate form. Transforms the user into a vampire. You lose your ability to heal naturally, an effect which lasts a few minutes after un-equipping the weapon, but you drain 20% of dealt damage.MatsukazeThe Shiro (White) Muramasa's ultimate form. For the most part, behaves like an ordinary sword with one exception. Each swing creates "vacuum blades" which travel out a ways and penetrate enemies, slicing them up. Changelog: 1.1.0 - Feb 26th - Added Sorcerer NPC, six upgrade paths for the Muramasa, deathweed hookah. 1.0.2 - Feb 10th - Added chaps (leather pants) to go along with the coats. Rebalanced katanas. Slightly edited coat appearance. 1.0.1 - Feb 6th - Added six more colors of vanity coats. Reduced leather requirements for coats. 1.0.0 - Feb 4th - First uploaded. To Do List:• More uses for Damascene and Orichalcum, and a third metal: Panchaloha.• More goods in the Sorcerer's shop.• Monster orbs for the Hallow and Tundra biomes, with Muramasas to go with them.Credits:Classikly for fixing the spoiler tags. SurfPup for putting together the tConfig wiki, with useful and well-explained tutorials. Everyone who has helped me out in the tConfig thread. Yoraiz0r for helping write the code for the hookah. Snowrain for the idea behind the Muramasa upgrades.