Builder's Workshop - 1.1 .1 Map Contents: All placeable items currently in-game. Most NPCs (Currently missing two of the new ones, have the goblin though). All armor, potions, weapons, boss summoning items, accessories, and more for stocking your adventure maps. Infinite water/lava/obsidian. Lots and lots of empty flat space. New! Most items now included. The only exceptions are items that are simply materials. I have no intention of including materials at the moment since I have the finished products. Since chests now transfer when you copy structures via TEdit you can now build your entire adventure here and move it to the map of your choice. The only thing on this world besides the buildings you spawn in is dirt. It starts slightly above the underground and continues clear down into what would be hell. If you load this on a map viewer it is the most boring world in existence. This does, however, make it a perfect place to design a dungeon or play with different combinations of building materials to find a selection you like the look of. Download total for previous versions: 1189
But.. but.. your airbase was amazing. I don't think I could point out something you may have already thought of...
Heh, I'm looking at something much simpler than the airbase this time. That base is a ton of fun for exploring the world, but this is more specialized (and probably less ornate - we'll see how well I can stick to that one). So far on the list is storage (will likely stock the building mats and leave space for everything else), NPC quarters, and an obsidian generator. Mostly I want the storage and a large amount of flat space to work with. I figured I'd throw it out here and see what others wanted though
I'm liking that sorting system, can visually see where things are rather than reading a sign and guessing how far along it is.
Fair warning, this is not all items. I don't have any equipment on this map, or potions, feathers, etc. The chests only contain the placeable items that you might want to use in construction.
After sitting out a blood moon in the NPC housing I'm happy to report that the silly zombies can't get in even without a door and the flying eyeballs keep hitting themselves against the wall instead of flying in the bottom. I'm also using all that empty space to construct an entire new adventure map which I'll then import to its own world later. So nice to build without relogging to different worlds! Nobody wants previews of new maps (Move your mouse to reveal the content) Nobody wants previews of new maps (open) Nobody wants previews of new maps (close)
Already duped everything by myself, but it's nice to have a backup world like this. Thanks for your work!
Do you have a chest with Shadow Chests or is the picture just not updated? Edit: Downloaded world, no shadow chests could be found
Updated! Added shadow chests and sawmills, plus filled each chest instead of only partial fills on some. Now you can line your entire map with lampposts!
Decided to release a partial update. Added: Iridescent brick/wall Mudstone brick/wall Planked wall Wooden beam Mannequins All the new torch colors Switches, wire, and pressure plates Active/inactive stone Demonite brick Still missing: Placeables sold by the new NPCs Cobalt brick/wall Mithril brick/wall Admantite brick/wall Holy water for creating the Hallow Builder's accessories (ruler, etc) Corrupt sand Hallowed sand (or whatever those two are actually called) Pearlstone Pearlstone brick/wall I'm sure I'm missing other items - if you find something in game that I have not included then please let me know. Figured I'd push this one forward though so people could get started. The chests of the new materials are not completely full since I'm hand crafting everything - full chests will have to wait for the editors to be updated. Likely the chests with the stuff made of new materials will also have to wait on editors unless I have a ton of materials from my personal game.