Terrafirma - Interactive Terraria Mapping

Discussion in 'Released Mods' started by mrkite, May 24, 2011.

  1. mrkite

    mrkite Penguin

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    I just put together an interactive Terraria map. You can pan and zoom your map, hover over blocks for information, jump to your spawn point, etc.

    [​IMG]

    http://seancode.com/terrafirma/

    Quick demonstration of the features:


    Note: Please don't complain that Use Textures is grayed out. That means you most likely pirated Terraria, and I'm not going to help you.

    Version 2.2.2 changes
    • Updated for terraria 1.2.3.1
    • Tries to find textures in the base steam folder if it can't find a terraria entry.

    Version 2.2.1 changes
    • Support new map format
    • Support new tiles and walls
    • Female armor stands
    • Chest names
    • Support upside-down sloped blocks
    • Some features (fog of war, server support) temporarily disabled. They'll be re-enabled in the next version.
    Version 2.1.3 changes
    • Added new blocks. Hopefully christmas trees work as well.
    Version 2.1.2 changes
    • Fix for steam config key finding problems
    Version 2.1.1 changes
    • Added blocks from 1.2.1.2
    • Support multiple Steam install locations
    Version 2.1 changes
    • Added halloween blocks
    • Fixed armor scaling
    • Improved liquid drawing with textures
    • Added painted tiles and walls
    Version 2.0.3 changes
    • Handle missing textures or incompatible fog of war maps more gracefully.
    Version 2.0.2 changes
    • Fixed the warning about unsupported walls
    Version 2.0.1 changes
    • Bug fix for old player files causing a crash on startup.
    Version 2.0 changes
    • Supports 1.2 map format and new tiles
    • Sloped tiles, half tiles
    • Optional fog of war prevents you from spoiling the map
    • Unique world backgrounds
    • Easy-access toolbar for lighting and block highlighting
    • Item finder to quickly find items in chests
    • Cleaned up wall drawing, should be more accurate
    Version 1.9.8 changes
    • Supports new terraria 1.1.2 map format
    Version 1.9.7 changes
    • Cut memory usage practically in half.
    Version 1.9.6 changes
    • Added experimental server support
    • Runs native 64-bit on 64-bit machines
    • No longer requires XNA for texture support.
    • Fixed background tiling
    • Doesn't lock open files, so it won't cause problems if Terraria decides to save the world while it's reading it.
    • Lighting is now done in the background.
    Version 1.9.5 changes
    • World Information window added to view menu
    • Jump to Dungeon added to navigation menu
    • Fixed a buffer overflow crash when zoomed out at the edges of the map.
    Version 1.9.4 changes
    • Reworked tile structure to be more ram friendly. You shouldn't run out of ram on large worlds now.
    • Displays progress stats in the loading dialog.
    Version 1.9.3 changes
    • Armor now faces the correct direction on mannequins
    • Possible armor crash bug fixed.
    Version 1.9.2 changes
    • Tries to reuse memory when loading the world. Should cut down on OOM errors.
    • Glass walls are now properly transparent.
    • Fixed hallowed tree top drawing bug.
    Version 1.9.0 changes:
    • New blends supported
    • Colored lighting supported
    • Toggle wires display
    • Handles new trees
    • Draws armor on mannequins
    • Draws NPC home baners
    • Displays prefixes in chests
    • You can now hilight variation tiles (e.g. Locked Gold Chest,)
    • Shows variation tile names
    • Handles Santa NPC
    • Draws background textures in texture mode.
    • Lighting code should be faster.
     
    #1
  2. Jaber

    Jaber Green Slime

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    This is awesome.

    The lighting mode doesn't seem to work, though - It just stops showing everything at a certain depth. I assume that's where the dirt layer starts?
     
    #2
  3. Tenkin

    Tenkin Green Slime

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    Isn't mapviewers considered as some sort of cheating ?

    I don't want to get stamped as a cheater, but I've searched hours for jungle without finding it...
     
    #3
  4. Jaber

    Jaber Green Slime

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    Well, yes. It is technically cheating, but there's plenty of uses for it other than that.
     
    #4
  5. SFJake

    SFJake Dark Caster

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    Pretty sweet program, but I'm not sure why I would ever use this instead of the well known map viewer.
     
    #5
  6. Batroo

    Batroo Green Slime

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    Glade to see you come over from Minecraft mrkite
     
    #6
  7. Patchumz

    Patchumz Dark Caster

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    Blue condones mappers, so it's more than okay.

    And this is quite neat :).
     
    #7
  8. Junn

    Junn Green Slime

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    i have a question, is this mapper in real-time as in changes gets updated immediately?
     
    #8
  9. mrkite

    mrkite Penguin

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    No, it doesn't. I'm planning on adding a "reload" feature though.
     
    #9
    Tejedu likes this.
  10. mrkite

    mrkite Penguin

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    Yup.. and of course the first thing I do is make a mapper :)
     
    #10
  11. Junn

    Junn Green Slime

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    Ah, very cool! Like!
     
    #11
  12. Akiiru

    Akiiru Green Slime

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    I like this. :)
     
    #12
  13. Herborist

    Herborist Green Slime

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    So... any outstanding features that separate this from all of the other map viewers?

    It is easier to look at it, I will give you that.
     
    #13
  14. Batroo

    Batroo Green Slime

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    Ah but your mapper for Minecraft was one of the better ones out there, so that bodes great things for this one.
     
    #14
  15. Andersmith

    Andersmith Green Slime

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    It would be cool if you made this read from the temp files because I usually do rather long play sessions so it's a pain to have to exit each time I want the map updated.
     
    #15
  16. Nemexus

    Nemexus Green Slime

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    I'm liking this! :D
     
    #16
  17. mrkite

    mrkite Penguin

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    I'll look into it.. but won't promise anything.
     
    #17
  18. mamga

    mamga Green Slime

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    Awesome.
     
    #18
  19. burfo

    burfo Green Slime

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    This is awesome!

    You should add a resource highlighting mode. By that I mean, let's say I'm looking for Topaz. So I select to highlight Topaz. That would make all the topaz nodes sparkle, or perhaps it would dim everything except the Topaz. That would be sweet.
     
    #19
  20. mrkite

    mrkite Penguin

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    I'm actually working on that right this instant... and yeah, haven't decided on the effect just yet.
     
    #20

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