I just put together an interactive Terraria map. You can pan and zoom your map, hover over blocks for information, jump to your spawn point, etc. http://seancode.com/terrafirma/ Quick demonstration of the features: Note: Please don't complain that Use Textures is grayed out. That means you most likely pirated Terraria, and I'm not going to help you. Version 2.1.2 changes Fix for steam config key finding problems Version 2.1.1 changes Added blocks from 18.104.22.168 Support multiple Steam install locations Version 2.1 changes Added halloween blocks Fixed armor scaling Improved liquid drawing with textures Added painted tiles and walls Version 2.0.3 changes Handle missing textures or incompatible fog of war maps more gracefully. Version 2.0.2 changes Fixed the warning about unsupported walls Version 2.0.1 changes Bug fix for old player files causing a crash on startup. Version 2.0 changes Supports 1.2 map format and new tiles Sloped tiles, half tiles Optional fog of war prevents you from spoiling the map Unique world backgrounds Easy-access toolbar for lighting and block highlighting Item finder to quickly find items in chests Cleaned up wall drawing, should be more accurate Version 1.9.8 changes Supports new terraria 1.1.2 map format Version 1.9.7 changes Cut memory usage practically in half. Version 1.9.6 changes Added experimental server support Runs native 64-bit on 64-bit machines No longer requires XNA for texture support. Fixed background tiling Doesn't lock open files, so it won't cause problems if Terraria decides to save the world while it's reading it. Lighting is now done in the background. Version 1.9.5 changes World Information window added to view menu Jump to Dungeon added to navigation menu Fixed a buffer overflow crash when zoomed out at the edges of the map. Version 1.9.4 changes Reworked tile structure to be more ram friendly. You shouldn't run out of ram on large worlds now. Displays progress stats in the loading dialog. Version 1.9.3 changes Armor now faces the correct direction on mannequins Possible armor crash bug fixed. Version 1.9.2 changes Tries to reuse memory when loading the world. Should cut down on OOM errors. Glass walls are now properly transparent. Fixed hallowed tree top drawing bug. Version 1.9.0 changes: New blends supported Colored lighting supported Toggle wires display Handles new trees Draws armor on mannequins Draws NPC home baners Displays prefixes in chests You can now hilight variation tiles (e.g. Locked Gold Chest,) Shows variation tile names Handles Santa NPC Draws background textures in texture mode. Lighting code should be faster.