News: Assassins! I have sprited and given special AI to a new mob: the Assassin. It spawns exclusively in the underground Jungle, above the Underworld, and when the player is near, throws high-velocity poisoned knives. --- Original: --- With the halt of Terraria production, there ceases to be exciting new content to play with. Even when content was being created, one aspect of Terraria still lacked greatly - its single-player experience. Most say that this game is better played with friends, and I have to agree with them. The lack of an engaging atmosphere to play in alone lowers the value of the game altogether. But soft, fellow Terrarians. I join in your cries. Terraria Enhanced is a work-in-progress - somewhat expansion - mod that uses tConfig. At present, only a draft of the to-do list is made, and can be seen below. As I create the content planned for the mod, I will update the list with check marks (✔) to indicate progress. I may even include percentages and such as parts and entire pieces of content are made. Stay tuned! (Warning: To-do list is being made as ideas are dreamt up; extraneous scribbles and question marks are common and not to be paid any attention to. But please, DO NOT take anything on the list for granted, as my capabilities with C# are limited.) Todo List (Move your mouse to reveal the content) Todo List (open) Todo List (close) - Quests/Achievements [0%] -- Types: kill, earn, mine, craft etc. -- Custom names, output in console -- Tiers -- "I hate water but I love to make it rain": Craft 100 (x) coins - New NPCs [0%] -- Woodcutter, Miner, Alchemist, Scientist, Potter, Psychic, etc. -- For hire/shops - New Mobs [33%] -- [✔] Assassins -- Earbusters -- Psychs - Potion Modifications [63%] -- [✔] Negative [100%] --- [✔] Ironskin: slower speed, decolorization of character with recoloring until it wares off --- [✔] Thorns: Defense decreased by 10% --- [✔] Regeneration: " --- [✔] Hunter: Decreased Damage and Defense by 10% --- [✔] Spelunker: Decreased melee speed by 10% -- Positive [25%] --- [✔] Battle: 20% Defense increase --- Invisibility: Clothes invisible, wavy effect --- Shine: 'Reflecting' effect (shines farther distances in caves), effect increases over time --- Spelunker: Remove colorization - Trap Upgrades [0%] -- Boulder: pit + common boulder trap -- Frequency increased - New Traps [0%] -- Quicksand pits: pressure plate deactivates active stone blocks, sand falls and takes you with it -- Suffocation pits: pressure plate deactivates active stone blocks, you fall into its pit, sand falls on top of you -- Lava fall: pressure plate deactivates active stone blocks over lava, you fall in Removed (Move your mouse to reveal the content) Removed (open) Removed (close) -NPC updates -- Comradery -- Companionship -- Adventure -- Notifications in Housing icons - NPC trading -- 10% below value range, 5% above -- Loaning/borrowing - World trading -- Merchant investment -- Specialization -- Ships/ports --- Similar workings as housing system -- Stock - Theology -- Preacher -- Redigit -- Cthluhu, EoW, Skeletron, EoW -- Clothier, Wizard, VVV --- Alvin: Builder of Jungle shrines, placer of Potter's pots, etc. -- Assassins (NPC's?) P.S.: I would be quite delighted to have a spriter to work with me; although I could probably manage on my own (hence the 'Enhanced' logo), I don't have all the time in the world. Any takers for this place? Message me!